Searched refs:wl_connected (Results 1 – 2 of 2) sorted by relevance
229 if (coex_stat->wl_connected && coex_stat->wl_gl_busy && in rtw_coex_wl_ccklock_detect()541 coex_stat->wl_connected = !!rtwdev->sta_cnt; in rtw_coex_update_wl_link_info()974 rtw_coex_update_wl_ch_info(rtwdev, (u8)coex_stat->wl_connected); in rtw_coex_mimo_ps()1802 } else if (coex_stat->wl_connected) { in rtw_coex_action_bt_inquiry()1833 } else if (coex_stat->wl_connected) { in rtw_coex_action_bt_inquiry()2572 if (coex_stat->wl_connected && rf4ce_en) in rtw_coex_run_coex()2574 else if (!coex_stat->wl_connected) in rtw_coex_run_coex()2586 if (coex_stat->bt_game_hid_exist && coex_stat->wl_connected) { in rtw_coex_run_coex()2608 coex_stat->wl_connected) { in rtw_coex_run_coex()2618 if (coex_stat->wl_connected) { in rtw_coex_run_coex()[all …]
1441 bool wl_connected; member