Searched refs:pong_clock (Results 1 – 1 of 1) sorted by relevance
218 || (pong_clock->ball_x > (pong_clock->xwin_width - pong_clock->pixelw) in update_state()223 || pong_clock->ball_y > (pong_clock->xwin_height - (2*pong_clock->pixelh))) in update_state()226 pong_clock->ball_x += pong_clock->ball_dx; in update_state()227 pong_clock->ball_y += pong_clock->ball_dy; in update_state()244 pong_clock->ball_y = pong_clock->bata_y; in update_state()245 pong_clock->ball_x = pong_clock->pixelw; in update_state()252 pong_clock->ball_y = pong_clock->batb_y; in update_state()253 pong_clock->ball_x = pong_clock->xwin_width - pong_clock->pixelw; in update_state()260 && pong_clock->ball_y <= (pong_clock->xwin_height - (5*pong_clock->pixelh))) in update_state()340 pong_clock->batb_y = pong_clock->bata_y = pong_clock->ball_y; in main()[all …]