Searched refs:has_lighting (Results 1 – 1 of 1) sorted by relevance
3006 bool has_lighting; in sd_init_controls() local3010 has_sharpness = has_hflip = has_lighting = false; in sd_init_controls()3017 has_sharpness = has_lighting = true; in sd_init_controls()3020 has_brightness = has_hue = has_lighting = true; in sd_init_controls()3030 has_sharpness = has_hflip = has_lighting = true; in sd_init_controls()3047 if (has_lighting) in sd_init_controls()