Searched refs:gameport_bus (Results 1 – 1 of 1) sorted by relevance
41 static struct bus_type gameport_bus; variable482 } else if ((drv = driver_find(buf, &gameport_bus)) != NULL) { in drvctl_store()563 gameport->dev.bus = &gameport_bus; in gameport_init_port()753 drv->driver.bus = &gameport_bus; in __gameport_register_driver()816 static struct bus_type gameport_bus = { variable863 error = bus_register(&gameport_bus); in gameport_init()875 bus_unregister(&gameport_bus); in gameport_exit()