Searched refs:context_structure_num (Results 1 – 2 of 2) sorted by relevance
23 UINT16 context_structure_num = rand() % 3 + 1; in generate_section_arm() local25 void *context_structures[context_structure_num]; in generate_section_arm()26 size_t context_structure_lengths[context_structure_num]; in generate_section_arm()32 for (int i = 0; i < context_structure_num; i++) { in generate_section_arm()42 for (int i = 0; i < context_structure_num; i++) { in generate_section_arm()51 *(info_nums + 1) = context_structure_num; in generate_section_arm()72 for (int i = 0; i < context_structure_num; i++) { in generate_section_arm()
23 UINT16 context_structure_num = rand() % 4 + 1; in generate_section_ia32x64() local25 void *context_structures[context_structure_num]; in generate_section_ia32x64()26 size_t context_structure_lengths[context_structure_num]; in generate_section_ia32x64()32 for (int i = 0; i < context_structure_num; i++) { in generate_section_ia32x64()41 for (int i = 0; i < context_structure_num; i++) { in generate_section_ia32x64()55 *validation |= context_structure_num << 8; in generate_section_ia32x64()65 for (int i = 0; i < context_structure_num; i++) { in generate_section_ia32x64()