Searched refs:client_opened (Results 1 – 1 of 1) sorted by relevance
127 bool client_opened; member381 if (!steam->client_opened && lizard_mode) in steam_input_open()392 if (!steam->client_opened && lizard_mode) in steam_input_close()638 bool client_opened; in steam_register() local671 client_opened = steam->client_opened; in steam_register()672 if (!client_opened) in steam_register()676 if (!client_opened) in steam_register()747 if (!steam->client_opened && steam->client_hdev) { in steam_lizard_mode_heartbeat()779 steam->client_opened = true; in steam_client_ll_open()799 steam->client_opened = false; in steam_client_ll_close()[all …]