Searched refs:c3d (Results 1 – 3 of 3) sorted by relevance
63 VIRTIO_GPU_FILL_CMD(c3d); in virgl_cmd_create_resource_3d()64 trace_virtio_gpu_cmd_res_create_3d(c3d.resource_id, c3d.format, in virgl_cmd_create_resource_3d()65 c3d.width, c3d.height, c3d.depth); in virgl_cmd_create_resource_3d()67 args.handle = c3d.resource_id; in virgl_cmd_create_resource_3d()68 args.target = c3d.target; in virgl_cmd_create_resource_3d()69 args.format = c3d.format; in virgl_cmd_create_resource_3d()70 args.bind = c3d.bind; in virgl_cmd_create_resource_3d()71 args.width = c3d.width; in virgl_cmd_create_resource_3d()72 args.height = c3d.height; in virgl_cmd_create_resource_3d()73 args.depth = c3d.depth; in virgl_cmd_create_resource_3d()[all …]
122 VIRTIO_GPU_FILL_CMD(c3d); in rutabaga_cmd_create_resource_3d()124 trace_virtio_gpu_cmd_res_create_3d(c3d.resource_id, c3d.format, in rutabaga_cmd_create_resource_3d()125 c3d.width, c3d.height, c3d.depth); in rutabaga_cmd_create_resource_3d()127 rc_3d.target = c3d.target; in rutabaga_cmd_create_resource_3d()129 rc_3d.bind = c3d.bind; in rutabaga_cmd_create_resource_3d()130 rc_3d.width = c3d.width; in rutabaga_cmd_create_resource_3d()132 rc_3d.depth = c3d.depth; in rutabaga_cmd_create_resource_3d()136 rc_3d.flags = c3d.flags; in rutabaga_cmd_create_resource_3d()142 res->width = c3d.width; in rutabaga_cmd_create_resource_3d()143 res->height = c3d.height; in rutabaga_cmd_create_resource_3d()[all …]
90 VUGPU_FILL_CMD(c3d); in virgl_cmd_create_resource_3d()92 args.handle = c3d.resource_id; in virgl_cmd_create_resource_3d()93 args.target = c3d.target; in virgl_cmd_create_resource_3d()94 args.format = c3d.format; in virgl_cmd_create_resource_3d()95 args.bind = c3d.bind; in virgl_cmd_create_resource_3d()96 args.width = c3d.width; in virgl_cmd_create_resource_3d()97 args.height = c3d.height; in virgl_cmd_create_resource_3d()98 args.depth = c3d.depth; in virgl_cmd_create_resource_3d()99 args.array_size = c3d.array_size; in virgl_cmd_create_resource_3d()100 args.last_level = c3d.last_level; in virgl_cmd_create_resource_3d()[all …]