Searched refs:bata_to_miss (Results 1 – 1 of 1) sorted by relevance
60 Bool bata_to_miss, batb_to_miss; member217 if ( (pong_clock->ball_x < 0 && !pong_clock->bata_to_miss) in update_state()236 pong_clock->bata_to_miss = True; in update_state()241 if (pong_clock->bata_to_miss) in update_state()243 pong_clock->bata_to_miss = False; in update_state()265 if (!pong_clock->bata_to_miss) in update_state()