Searched refs:ball_dx (Results 1 – 1 of 1) sorted by relevance
58 int ball_x, ball_y, ball_dx, ball_dy; member220 pong_clock->ball_dx *= -1; in update_state()226 pong_clock->ball_x += pong_clock->ball_dx; in update_state()246 pong_clock->ball_dx *= -1; in update_state()254 pong_clock->ball_dx *= -1; in update_state()337 pong_clock->ball_dx = BALLDX; in main()