Searched refs:PS3AV_MODE_MASK (Results 1 – 3 of 3) sorted by relevance
489 video_mode = &video_mode_table[id & PS3AV_MODE_MASK]; in ps3av_set_videomode_packet()541 if (vesa == 0 && (id & PS3AV_MODE_MASK) >= PS3AV_MODE_WXGA) { in ps3av_set_videomode_cont()836 if ((id & PS3AV_MODE_MASK) > size - 1 || id < 0) { in ps3av_set_video_mode()842 option = id & ~PS3AV_MODE_MASK; in ps3av_set_video_mode()843 if ((id & PS3AV_MODE_MASK) == PS3AV_MODE_AUTO) { in ps3av_set_video_mode()880 id = id & PS3AV_MODE_MASK; in ps3av_video_mode2res()
320 u32 mode = id & PS3AV_MODE_MASK; in ps3fb_vmode()615 vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK); in ps3fb_set_par()629 par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode; in ps3fb_set_par()816 if (!(val & PS3AV_MODE_MASK)) { in ps3fb_ioctl()819 val = (val & ~PS3AV_MODE_MASK) | id; in ps3fb_ioctl()
320 #define PS3AV_MODE_MASK 0x000F macro