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Searched refs:L4_BUSY (Results 1 – 1 of 1) sorted by relevance

/openbmc/linux/drivers/input/gameport/
H A Dlightning.c27 #define L4_BUSY 0x01 macro
49 while ((inb(L4_PORT) & L4_BUSY) && t > 0) t--; in l4_wait_ready()
66 if (inb(L4_PORT) & L4_BUSY) goto fail; in l4_cooked_read()
110 if (inb(L4_PORT) & L4_BUSY) in l4_getcal()
146 if (inb(L4_PORT) & L4_BUSY) in l4_setcal()
245 if (inb(L4_PORT) & L4_BUSY) in l4_add_card()