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Searched refs:y_0_top (Results 1 – 2 of 2) sorted by relevance

/openbmc/qemu/ui/
H A Degl-headless.c17 bool y_0_top; member
69 edpy->y_0_top = backing_y_0_top; in egl_scanout_texture()
156 !edpy->y_0_top); in egl_scanout_flush()
158 !edpy->y_0_top, edpy->pos_x, edpy->pos_y, in egl_scanout_flush()
162 egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top); in egl_scanout_flush()
H A Dspice-display.c936 bool y_0_top, in qemu_spice_gl_scanout_texture() argument
957 stride, fourcc, y_0_top); in qemu_spice_gl_scanout_texture()
1030 bool y_0_top = false; /* FIXME */ in qemu_spice_gl_update() local
1080 y_0_top = qemu_dmabuf_get_y0_top(dmabuf); in qemu_spice_gl_update()
1086 stride, fourcc, y_0_top); in qemu_spice_gl_update()
1100 !y_0_top); in qemu_spice_gl_update()
1102 !y_0_top, ptr_x, ptr_y, 1.0, 1.0); in qemu_spice_gl_update()