Searched refs:winctx (Results 1 – 4 of 4) sorted by relevance
340 struct vas_winctx *winctx) in init_rsvd_tx_buf_count() argument407 val = winctx->rx_fifo; in init_winctx_regs()688 struct vas_winctx *winctx) in init_winctx_for_rxwin() argument720 if (winctx->nx_win) { in init_winctx_for_rxwin()721 winctx->data_stamp = true; in init_winctx_for_rxwin()723 winctx->pin_win = true; in init_winctx_for_rxwin()742 winctx->rx_fifo = 0; in init_winctx_for_rxwin()857 struct vas_winctx winctx; in vas_rx_win_open() local946 if (winctx->nx_win) in init_winctx_for_txwin()947 winctx->data_stamp = true; in init_winctx_for_txwin()[all …]
53 SDL_GL_MakeCurrent(scon->real_window, scon->winctx); in sdl2_gl_render_surface()74 SDL_GL_MakeCurrent(scon->real_window, scon->winctx); in sdl2_gl_update()87 SDL_GL_MakeCurrent(scon->real_window, scon->winctx); in sdl2_gl_switch()147 SDL_GL_MakeCurrent(scon->real_window, scon->winctx); in sdl2_gl_create_context()220 SDL_GL_MakeCurrent(scon->real_window, scon->winctx); in sdl2_gl_scanout_texture()241 SDL_GL_MakeCurrent(scon->real_window, scon->winctx); in sdl2_gl_scanout_flush()
117 scon->winctx = SDL_GL_CreateContext(scon->real_window); in sdl2_window_create()131 if (scon->winctx) { in sdl2_window_destroy()132 SDL_GL_DeleteContext(scon->winctx); in sdl2_window_destroy()133 scon->winctx = NULL; in sdl2_window_destroy()
45 SDL_GLContext winctx; member