Searched refs:wev (Results 1 – 1 of 1) sorted by relevance
559 SDL_MouseWheelEvent *wev = &ev->wheel; in handle_mousewheel() local566 if (wev->y > 0) { in handle_mousewheel()568 } else if (wev->y < 0) { in handle_mousewheel()570 } else if (wev->x < 0) { in handle_mousewheel()572 } else if (wev->x > 0) { in handle_mousewheel()