Searched refs:vec3 (Results 1 – 2 of 2) sorted by relevance
84 +varying vec3 LightDir;85 +varying vec3 EyeDir;95 + vec3 ambient = vec3(0.25);96 + vec3 litColor;107 + vec3 SurfaceColor = texture2D(Tex, gl_TexCoord[0].st).xyz;109 + vec3 normDelta = vec3(p.x, p.y, 1.0) * f;111 + vec3 reflectDir = reflect(LightDir, normDelta);115 + litColor = min(litColor + spec, vec3(1.0));131 + vec3 SurfaceColor;132 + vec3 WarmColor;[all …]
961 struct option_vector3 vec3; member1064 .vec3 = {