Searched refs:tile_w_shift (Results 1 – 1 of 1) sorted by relevance
888 u32 tile_w_shift = fb->format->cpp[0] == 2 ? 6 : 5; in vc4_plane_mode_set() local890 u32 tile_w_mask = (1 << tile_w_shift) - 1; in vc4_plane_mode_set()901 u32 tiles_l = vc4_state->src_x >> tile_w_shift; in vc4_plane_mode_set()