| /openbmc/qemu/ui/ |
| H A D | console-gl.c | 53 if (surface->texture) { in surface_gl_create_texture() 76 glGenTextures(1, &surface->texture); in surface_gl_create_texture() 78 glBindTexture(GL_TEXTURE_2D, surface->texture); in surface_gl_create_texture() 101 int fd, GLuint *texture, in surface_gl_create_texture_from_fd() argument 106 *texture = 0; in surface_gl_create_texture_from_fd() 126 glGenTextures(1, texture); in surface_gl_create_texture_from_fd() 127 glBindTexture(GL_TEXTURE_2D, *texture); in surface_gl_create_texture_from_fd() 139 glDeleteTextures(1, texture); in surface_gl_create_texture_from_fd() 155 if (surface->texture) { in surface_gl_update_texture() 156 glBindTexture(GL_TEXTURE_2D, surface->texture); in surface_gl_update_texture() [all …]
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| H A D | sdl2-2d.c | 40 if (!scon->texture) { in sdl2_2d_update() 51 SDL_UpdateTexture(scon->texture, &rect, in sdl2_2d_update() 55 SDL_RenderCopy(scon->real_renderer, scon->texture, NULL, NULL); in sdl2_2d_update() 70 if (scon->texture) { in sdl2_2d_switch() 71 SDL_DestroyTexture(scon->texture); in sdl2_2d_switch() 72 scon->texture = NULL; in sdl2_2d_switch() 120 scon->texture = SDL_CreateTexture(scon->real_renderer, format, in sdl2_2d_switch()
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| H A D | egl-helpers.c | 81 glDeleteTextures(1, &fb->texture); in egl_fb_delete_texture() 98 fb->texture = 0; in egl_fb_destroy() 112 GLuint texture, bool delete) in egl_fb_setup_for_tex() argument 118 fb->texture = texture; in egl_fb_setup_for_tex() 126 GL_TEXTURE_2D, fb->texture, 0); in egl_fb_setup_for_tex() 131 GLuint texture; in egl_fb_setup_new_tex() local 133 glGenTextures(1, &texture); in egl_fb_setup_new_tex() 134 glBindTexture(GL_TEXTURE_2D, texture); in egl_fb_setup_new_tex() 138 egl_fb_setup_for_tex(fb, width, height, texture, true); in egl_fb_setup_new_tex() 201 glBindTexture(GL_TEXTURE_2D, src->texture); in egl_texture_blit() [all …]
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| H A D | egl-headless.c | 88 uint32_t width, height, texture; in egl_scanout_dmabuf() local 91 texture = qemu_dmabuf_get_texture(dmabuf); in egl_scanout_dmabuf() 92 if (!texture) { in egl_scanout_dmabuf() 99 egl_scanout_texture(dcl, texture, false, width, height, 0, 0, in egl_scanout_dmabuf() 107 uint32_t width, height, texture; in egl_cursor_dmabuf() local 112 texture = qemu_dmabuf_get_texture(dmabuf); in egl_cursor_dmabuf() 113 if (!texture) { in egl_cursor_dmabuf() 119 egl_fb_setup_for_tex(&edpy->cursor_fb, width, height, texture, false); in egl_cursor_dmabuf() 148 if (!edpy->guest_fb.texture || !edpy->ds) { in egl_scanout_flush() 153 if (edpy->cursor_fb.texture) { in egl_scanout_flush()
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| H A D | dmabuf.c | 22 uint32_t texture; member 173 return dmabuf->texture; in qemu_dmabuf_get_texture() 239 void qemu_dmabuf_set_texture(QemuDmaBuf *dmabuf, uint32_t texture) in qemu_dmabuf_set_texture() argument 242 dmabuf->texture = texture; in qemu_dmabuf_set_texture()
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| H A D | gtk-egl.c | 275 uint32_t x, y, width, height, backing_width, backing_height, texture; in gd_egl_scanout_dmabuf() local 282 texture = qemu_dmabuf_get_texture(dmabuf); in gd_egl_scanout_dmabuf() 283 if (!texture) { in gd_egl_scanout_dmabuf() 295 gd_egl_scanout_texture(dcl, texture, y0_top, backing_width, backing_height, in gd_egl_scanout_dmabuf() 310 uint32_t backing_width, backing_height, texture; in gd_egl_cursor_dmabuf() local 314 texture = qemu_dmabuf_get_texture(dmabuf); in gd_egl_cursor_dmabuf() 315 if (!texture) { in gd_egl_cursor_dmabuf() 322 texture, false); in gd_egl_cursor_dmabuf() 386 if (vc->gfx.cursor_fb.texture) { in gd_egl_scanout_flush()
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| H A D | spice-display.c | 901 GLuint texture; in spice_gl_replace_fd_texture() local 923 if (!surface_gl_create_texture_from_fd(ssd->ds, fds[0], &texture, in spice_gl_replace_fd_texture() 934 ret = egl_dmabuf_export_texture(texture, in spice_gl_replace_fd_texture() 942 glDeleteTextures(1, &texture); in spice_gl_replace_fd_texture() 952 ret = egl_dmabuf_export_texture(ssd->ds->texture, in spice_gl_replace_fd_texture() 965 ssd->ds->texture = texture; in spice_gl_replace_fd_texture() 1009 if (!egl_dmabuf_export_texture(ssd->ds->texture, in spice_gl_switch() 1144 uint32_t width, height, texture; in qemu_spice_gl_cursor_dmabuf() local 1153 texture = qemu_dmabuf_get_texture(dmabuf); in qemu_spice_gl_cursor_dmabuf() 1154 if (!texture) { in qemu_spice_gl_cursor_dmabuf() [all …]
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| H A D | gtk-gl-area.c | 345 uint32_t x, y, width, height, backing_width, backing_height, texture; in gd_gl_area_scanout_dmabuf() local 350 texture = qemu_dmabuf_get_texture(dmabuf); in gd_gl_area_scanout_dmabuf() 351 if (!texture) { in gd_gl_area_scanout_dmabuf() 363 gd_gl_area_scanout_texture(dcl, texture, y0_top, in gd_gl_area_scanout_dmabuf()
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| H A D | console.c | 290 con->scanout.texture.backing_id, in displaychangelistener_display_console() 291 con->scanout.texture.backing_y_0_top, in displaychangelistener_display_console() 292 con->scanout.texture.backing_width, in displaychangelistener_display_console() 293 con->scanout.texture.backing_height, in displaychangelistener_display_console() 294 con->scanout.texture.x, in displaychangelistener_display_console() 295 con->scanout.texture.y, in displaychangelistener_display_console() 296 con->scanout.texture.width, in displaychangelistener_display_console() 297 con->scanout.texture.height, in displaychangelistener_display_console() 298 con->scanout.texture.d3d_tex2d); in displaychangelistener_display_console() 1032 con->scanout.texture = (ScanoutTexture) { in dpy_gl_scanout_texture() [all …]
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| H A D | dbus-listener.c | 632 uint32_t width, height, texture; in dbus_cursor_dmabuf() local 644 texture = qemu_dmabuf_get_texture(dmabuf); in dbus_cursor_dmabuf() 645 if (!texture) { in dbus_cursor_dmabuf() 652 egl_fb_setup_for_tex(&cursor_fb, width, height, texture, false); in dbus_cursor_dmabuf() 862 dbus_scanout_texture(&ddl->dcl, ddl->ds->texture, false, in dbus_gl_gfx_switch()
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| /openbmc/qemu/ui/shader/ |
| H A D | meson.build | 2 ['texture-blit', 'frag'], 3 ['texture-blit', 'vert'], 4 ['texture-blit-flip', 'vert'],
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| H A D | texture-blit.frag | 8 out_frag_color = texture(image, ex_tex_coord);
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| /openbmc/qemu/hw/display/ |
| H A D | apple-gfx.m | 239 id<MTLTexture> texture = s->texture; 242 [texture retain]; 254 texture:texture 257 [texture release]; 260 "%s: encodeCurrentFrameToCommandBuffer:texture:region: " 274 [blit synchronizeResource:texture]; 277 [texture release]; 289 static void copy_mtl_texture_to_surface_mem(id<MTLTexture> texture, void *vram) 296 size_t width = texture.width, height = texture.height; 298 [texture getBytes:vram [all …]
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| H A D | apple-gfx.h | 52 id<MTLTexture> texture; member
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| /openbmc/qemu/include/ui/ |
| H A D | egl-helpers.h | 22 GLuint texture; member 33 GLuint texture, bool delete);
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| H A D | surface.h | 24 GLuint texture; member
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| H A D | dmabuf.h | 48 void qemu_dmabuf_set_texture(QemuDmaBuf *dmabuf, uint32_t texture);
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| H A D | sdl2.h | 34 SDL_Texture *texture; member
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| H A D | console.h | 197 ScanoutTexture texture; member 426 int fd, GLuint *texture,
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| /openbmc/openbmc/meta-raspberrypi/recipes-graphics/raspidmx/raspidmx/ |
| H A D | 0006-game-Makefile-install-sample-png-files.patch | 21 + install -m 444 spotlight.png sprite.png texture.png $(DESTDIR)/usr/share/raspidmx
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| /openbmc/openbmc/poky/scripts/contrib/bb-perf/ |
| H A D | bb-matrix-plot.sh | 38 XY plane rather than as the texture for the surface
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| /openbmc/openbmc/meta-raspberrypi/recipes-graphics/userland/files/ |
| H A D | 0003-wayland-Add-Wayland-example.patch | 284 +// pointers to texture buffers 636 + // Bind texture surface to current vertices 673 + * Description: Initialise OGL|ES texture surfaces to use image 681 + // load three texture buffers but use them on six OGL|ES texture surfaces 685 + // setup first texture 692 + // setup second texture - reuse first image 699 + // third texture 706 + // fourth texture - reuse second image 713 + //fifth texture 720 + // sixth texture - reuse third image [all …]
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| /openbmc/openbmc/meta-raspberrypi/dynamic-layers/multimedia-layer/recipes-multimedia/rpidistro-vlc/files/ |
| H A D | 0004-mmal_20.patch | 3456 + GLuint texture; 3463 + tex->DeleteTextures(1, &tex->texture); 3492 + .texture = 0, 3588 + tc->vt->GenTextures(1, &tex->texture); 3589 + tc->vt->BindTexture(GL_TEXTURE_EXTERNAL_OES, tex->texture); 3646 +// tc->vt->BindTexture(GL_TEXTURE_EXTERNAL_OES, tex->texture); 3651 + textures[0] = tex->texture; 7999 + GLuint texture;
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| /openbmc/openbmc/meta-raspberrypi/recipes-multimedia/rpidistro-ffmpeg/files/ |
| H A D | 0001-ffmpeg-5.1.4-rpi_24.patch | 13420 + GLuint texture; 13790 + if (da->texture == 0) { 13859 + glGenTextures(1, &da->texture); 13860 + glBindTexture(GL_TEXTURE_EXTERNAL_OES, da->texture); 13874 + glBindTexture(GL_TEXTURE_EXTERNAL_OES, da->texture); 13878 + glDeleteTextures(1, &da->texture); 13879 + da->texture = 0;
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| /openbmc/ |
| D | opengrok1.0.log | [all...] |