Searched refs:stateChanged (Results 1 – 10 of 10) sorted by relevance
83 f.stateChanged(false); in TEST()89 f.stateChanged(true); in TEST()121 f.stateChanged(false); in TEST()132 f.stateChanged(true); in TEST()159 f.stateChanged(false); in TEST()171 f.stateChanged(false); in TEST()204 f.stateChanged(false); in TEST()
47 function stateChanged(build) { function91 else if (stateChanged(build)) {
73 void stateChanged(bool present, PresenceSensor& /*sensor*/) override;
56 virtual void stateChanged(bool present, PresenceSensor& sensor) = 0;
71 void stateChanged(bool present, PresenceSensor& sensor) override;
33 void Fallback::stateChanged(bool present, PresenceSensor& /*sensor*/) in stateChanged() function in phosphor::fan::presence::Fallback
91 getPolicy().stateChanged(newState, *this); in ioCallback()
138 getPolicy().stateChanged(newState, *this); in propertiesChanged()
62 void AnyOf::stateChanged(bool present, PresenceSensor& sensor) in stateChanged() function in phosphor::fan::presence::AnyOf
248 static constexpr uint8_t stateChanged = 0x80; variable320 if (sysAcpiState & acpi_state::stateChanged) in ipmiSetAcpiPowerState()323 s = sysAcpiState & ~acpi_state::stateChanged; in ipmiSetAcpiPowerState()369 if (devAcpiState & acpi_state::stateChanged) in ipmiSetAcpiPowerState()372 s = devAcpiState & ~acpi_state::stateChanged; in ipmiSetAcpiPowerState()