Searched refs:shaderEnable (Results 1 – 3 of 3) sorted by relevance
396 bool shaderEnable; member
442 GRPH_SE_ENABLE, info->gfx9.shaderEnable); in program_tiling()
229 tiling_info->gfx9.shaderEnable = 1; in fill_gfx9_tiling_info_from_device()