Searched refs:possibleStatesPtr (Results 1 – 3 of 3) sorted by relevance
370 auto possibleStatesPtr = stateSensorPDR->possible_states; in fetchSensorInfo() local377 possibleStatesPtr); in fetchSensorInfo()385 possibleStatesPtr += sizeof(possibleStates->state_set_id) + in fetchSensorInfo()448 auto possibleStatesPtr = stateEffecterPDR->possible_states; in fetchEffecterInfo() local455 possibleStatesPtr); in fetchEffecterInfo()464 possibleStatesPtr += sizeof(possibleStates->state_set_id) + in fetchEffecterInfo()
213 auto* possibleStatesPtr = pdr->possible_states; in buildAllCodeUpdateEffecterPDR() local215 reinterpret_cast<state_effecter_possible_states*>(possibleStatesPtr); in buildAllCodeUpdateEffecterPDR()282 auto* possibleStatesPtr = pdr->possible_states; in buildAllSlotEnableEffecterPDR() local284 possibleStatesPtr); in buildAllSlotEnableEffecterPDR()328 auto* possibleStatesPtr = pdr->possible_states; in buildAllCodeUpdateSensorPDR() local330 reinterpret_cast<state_sensor_possible_states*>(possibleStatesPtr); in buildAllCodeUpdateSensorPDR()391 auto* possibleStatesPtr = pdr->possible_states; in buildAllSlotEnableSensorPDR() local393 reinterpret_cast<state_sensor_possible_states*>(possibleStatesPtr); in buildAllSlotEnableSensorPDR()
87 auto possibleStatesPtr = stateSensorPDR->possible_states; in fetchSensorInfo() local93 possibleStatesPtr); in fetchSensorInfo()101 possibleStatesPtr += sizeof(possibleStates->state_set_id) + in fetchSensorInfo()345 auto possibleStatesPtr = stateEffecterPDR->possible_states; in fetchEffecterInfo() local351 possibleStatesPtr); in fetchEffecterInfo()360 possibleStatesPtr += sizeof(possibleStates->state_set_id) + in fetchEffecterInfo()