Searched refs:occActive (Results 1 – 9 of 9) sorted by relevance
24 bool Status::occActive(bool value) in occActive() function in open_power::occ::Status26 if (value != this->occActive()) in occActive()40 Base::Status::occActive(value); in occActive()120 return Base::Status::occActive(value); in occActive()140 this->occActive(false); in deviceError()332 if (this->occActive()) in safeStateDelayExpired()540 if (!stateValid && occActive()) in occReadStateNow()
77 if (!occActive) in send()180 occActive = true; in activeStatusEvent()184 occActive = false; in activeStatusEvent()
203 if ((!obj->occActive()) && (!obj->getPldmSensorReceived())) in checkAllActiveSensors()216 obj->occActive(true); in checkAllActiveSensors()519 if (obj != statusObjects.end() && (*obj)->occActive()) in sbeTimeout()566 return (*obj)->occActive(status); in updateOCCActive()778 if (!obj->occActive()) in pollerTimerExpired()1335 if (obj->occActive()) in ambientCallback()1469 if (!obj->occActive()) in validateOccMaster()1483 obj->occActive(true); in validateOccMaster()1491 if (obj->occActive()) in validateOccMaster()
93 bool occActive = false; member in open_power::occ::PassThrough
154 using Base::Status::occActive;162 bool occActive(bool value) override;
294 occActive = true; in activeStatusEvent()298 occActive = false; in activeStatusEvent()
155 bool occActive = false; member in open_power::occ::OccCommand
67 if (statusObject.occActive()) in readBinary()
243 if (!occStatus.occActive()) in writeOcc()324 if (!occStatus.occActive()) in pcapChanged()