Searched refs:occActive (Results 1 – 9 of 9) sorted by relevance
23 bool Status::occActive(bool value) in occActive() function in open_power::occ::Status25 if (value != this->occActive()) in occActive()53 return Base::Status::occActive(false); in occActive()57 Base::Status::occActive(value); in occActive()130 return Base::Status::occActive(false); in occActive()144 return Base::Status::occActive(value); in occActive()164 this->occActive(false); in deviceError()175 this->occActive(false); in resetOCC()335 if (this->occActive()) in safeStateDelayExpired()
73 if (!occActive) in send()185 occActive = true; in activeStatusEvent()189 occActive = false; in activeStatusEvent()
196 if ((!obj->occActive()) && (!obj->getPldmSensorReceived())) in checkAllActiveSensors()207 obj->occActive(true); in checkAllActiveSensors()608 if (obj != statusObjects.end() && (*obj)->occActive()) in sbeTimeout()649 return (*obj)->occActive(status); in updateOCCActive()874 if (!obj->occActive()) in pollerTimerExpired()1420 if (obj->occActive()) in ambientCallback()1568 if (!obj->occActive()) in validateOccMaster()1579 obj->occActive(true); in validateOccMaster()1587 if (obj->occActive()) in validateOccMaster()
271 occActive = true; in activeStatusEvent()275 occActive = false; in activeStatusEvent()
93 bool occActive = false; member in open_power::occ::PassThrough
151 using Base::Status::occActive;159 bool occActive(bool value) override;
144 bool occActive = false; member in open_power::occ::OccCommand
64 if (statusObject.occActive()) in readBinary()
225 if (!occStatus.occActive()) in writeOcc()298 if (!occStatus.occActive()) in pcapChanged()