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Searched refs:num_buttons (Results 1 – 3 of 3) sorted by relevance

/openbmc/qemu/hw/input/
H A Dstellaris_gamepad.c26 for (i = 0; i < s->num_buttons; i++) { in stellaris_gamepad_event()
39 VMSTATE_VARRAY_UINT32(pressed, StellarisGamepad, num_buttons,
55 if (s->num_buttons == 0) { in stellaris_gamepad_realize()
60 s->irqs = g_new0(qemu_irq, s->num_buttons); in stellaris_gamepad_realize()
61 s->pressed = g_new0(uint8_t, s->num_buttons); in stellaris_gamepad_realize()
62 qdev_init_gpio_out(dev, s->irqs, s->num_buttons); in stellaris_gamepad_realize()
77 memset(s->pressed, 0, s->num_buttons * sizeof(uint8_t)); in stellaris_gamepad_reset_enter()
81 DEFINE_PROP_ARRAY("keycodes", StellarisGamepad, num_buttons,
/openbmc/qemu/include/hw/input/
H A Dstellaris_gamepad.h31 uint32_t num_buttons; member
/openbmc/qemu/tests/avocado/acpi-bits/bits-tests/
H A Dsmbios.py21408 self.add_field('num_buttons', u.unpack_one("B"))