Searched refs:nfl_util (Results 1 – 1 of 1) sorted by relevance
659 uint32_t nfl_util; in filelayout_decode_layout() local681 nfl_util = be32_to_cpup(p++); in filelayout_decode_layout()682 if (nfl_util & NFL4_UFLG_COMMIT_THRU_MDS) in filelayout_decode_layout()684 if (nfl_util & NFL4_UFLG_DENSE) in filelayout_decode_layout()688 fl->stripe_unit = nfl_util & ~NFL4_UFLG_MASK; in filelayout_decode_layout()695 __func__, nfl_util, fl->num_fh, fl->first_stripe_index, in filelayout_decode_layout()