Searched refs:new_depth (Results 1 – 4 of 4) sorted by relevance
65 int new_depth; member844 ret = (s->new_depth == 32) ? 24 : s->new_depth; in vmsvga_value_read()849 ret = s->new_depth; in vmsvga_value_read()857 pf = qemu_default_pixelformat(s->new_depth); in vmsvga_value_read()862 pf = qemu_default_pixelformat(s->new_depth); in vmsvga_value_read()867 pf = qemu_default_pixelformat(s->new_depth); in vmsvga_value_read()873 ret = (s->new_depth * s->new_width) / 8; in vmsvga_value_read()1125 s->new_depth != surface_bits_per_pixel(surface)) { in vmsvga_check_size()1126 int stride = (s->new_depth * s->new_width) / 8; in vmsvga_check_size()1128 qemu_default_pixman_format(s->new_depth, true); in vmsvga_check_size()[all …]
315 new_depth = set_suite_depth(dep) + 1316 if new_depth > suite.depth:317 suite.depth = new_depth
952 struct coresight_device *new_sink, int new_depth) in coresight_select_best_sink() argument965 (*depth > new_depth)) { in coresight_select_best_sink()971 *depth = new_depth; in coresight_select_best_sink()
690 extern int sas_change_queue_depth(struct scsi_device *, int new_depth);