Searched refs:haptics_dev (Results 1 – 1 of 1) sorted by relevance
212 struct input_dev *haptics_dev; member890 ts->haptics_dev = shield_haptics_create(shield_dev, thunderstrike_play_effect); in thunderstrike_create()891 if (IS_ERR(ts->haptics_dev)) { in thunderstrike_create()893 ret = PTR_ERR(ts->haptics_dev); in thunderstrike_create()917 if (ts->haptics_dev) in thunderstrike_create()918 input_unregister_device(ts->haptics_dev); in thunderstrike_create()1084 if (ts->haptics_dev) in shield_probe()1085 input_unregister_device(ts->haptics_dev); in shield_probe()1100 if (ts->haptics_dev) in shield_remove()1101 input_unregister_device(ts->haptics_dev); in shield_remove()