Searched refs:gl_damage (Results 1 – 1 of 1) sorted by relevance
66 pixman_region32_t gl_damage; member68 int gl_damage; member572 int n_rects = pixman_region32_n_rects(&ddl->gl_damage); in dbus_gl_refresh()576 box = pixman_region32_rectangles(&ddl->gl_damage, NULL) + i; in dbus_gl_refresh()581 pixman_region32_clear(&ddl->gl_damage); in dbus_gl_refresh()583 if (ddl->gl_damage) { in dbus_gl_refresh()586 ddl->gl_damage = 0; in dbus_gl_refresh()606 pixman_region32_union(&ddl->gl_damage, &ddl->gl_damage, &rect_region); in dbus_gl_gfx_update()609 ddl->gl_damage++; in dbus_gl_gfx_update()813 pixman_region32_fini(&ddl->gl_damage); in dbus_display_listener_dispose()[all …]