Searched refs:fbend (Results 1 – 1 of 1) sorted by relevance
728 uint64_t fbend; in virtio_gpu_scanout_blob_to_fb() local744 fbend = fb->offset; in virtio_gpu_scanout_blob_to_fb()745 fbend += (uint64_t) fb->stride * ss->r.height; in virtio_gpu_scanout_blob_to_fb()747 if (fbend > blob_size) { in virtio_gpu_scanout_blob_to_fb()