Searched refs:dst3 (Results 1 – 3 of 3) sorted by relevance
29 #define dst3 r10 macro48 adds dst3 = 48, in0 // executing this multiple times is harmless65 stf.spill.nta [dst3] = f0, 6472 stf.spill.nta [dst3] = f0, 64
5596 TCGReg dst3; in tcg_out_helper_load_slots() local5640 dst3 = mov[3].dst; in tcg_out_helper_load_slots()5642 if (dst3 == mov[j].src) { in tcg_out_helper_load_slots()
6005 + vsub.i32 q8, q8, q14 // dst3 = 55 * c0 + 29 * c2 - c3