Searched refs:d3d_tex2d (Results 1 – 12 of 12) sorted by relevance
179 void *d3d_tex2d);216 void *d3d_tex2d);
143 void *d3d_tex2d; member248 void *d3d_tex2d);332 void *d3d_tex2d);
96 void *d3d_tex2d);
419 void *d3d_tex2d = NULL; in virgl_cmd_set_scanout() local426 d3d_tex2d = ext.d3d_tex2d; in virgl_cmd_set_scanout()446 d3d_tex2d); in virgl_cmd_set_scanout()
501 void *d3d_tex2d) in dbus_scanout_texture() argument533 if (d3d_tex2d) { in dbus_scanout_texture()534 dbus_scanout_share_d3d_texture(ddl, d3d_tex2d, backing_y_0_top, in dbus_scanout_texture()
209 void *d3d_tex2d) in sdl2_gl_scanout_texture() argument
65 void *d3d_tex2d) in egl_scanout_texture() argument
298 con->scanout.texture.d3d_tex2d); in displaychangelistener_display_console()1026 void *d3d_tex2d) in dpy_gl_scanout_texture() argument1034 x, y, width, height, d3d_tex2d, in dpy_gl_scanout_texture()1045 d3d_tex2d); in dpy_gl_scanout_texture()
258 void *d3d_tex2d) in gd_gl_area_scanout_texture() argument
102 void *d3d_tex2d) in dbus_gl_scanout_texture() argument
241 void *d3d_tex2d) in gd_egl_scanout_texture() argument
941 void *d3d_tex2d) in qemu_spice_gl_scanout_texture() argument