Searched refs:can_reduce_fps (Results 1 – 4 of 4) sorted by relevance
214 static inline bool can_reduce_fps(struct v4l2_bt_timings *bt) in can_reduce_fps() function
229 if (can_reduce_fps(&t->bt)) in v4l2_find_dv_timings_cap()
246 if (can_reduce_fps(bt) && (bt->flags & V4L2_DV_FL_REDUCED_FPS)) in vivid_update_format_out()
410 if (dev->reduced_fps && can_reduce_fps(bt)) { in vivid_update_format_cap()