Searched refs:blit_scanout_texture (Results 1 – 2 of 2) sorted by relevance
136 bool blit_scanout_texture; member
1109 ssd->blit_scanout_texture = true; in qemu_spice_gl_scanout_texture()1334 if (spice_remote_client && ssd->blit_scanout_texture) { in qemu_spice_gl_update()