Searched refs:blightdev (Results 1 – 1 of 1) sorted by relevance
132 struct backlight_device *blightdev; member1219 blightdev->props.brightness); in ideapad_backlight_update_status()1238 struct backlight_device *blightdev; in ideapad_backlight_init() local1265 if (IS_ERR(blightdev)) { in ideapad_backlight_init()1266 err = PTR_ERR(blightdev); in ideapad_backlight_init()1272 priv->blightdev = blightdev; in ideapad_backlight_init()1273 blightdev->props.brightness = now; in ideapad_backlight_init()1284 priv->blightdev = NULL; in ideapad_backlight_exit()1289 struct backlight_device *blightdev = priv->blightdev; in ideapad_backlight_notify_power() local1292 if (!blightdev) in ideapad_backlight_notify_power()[all …]