Searched refs:bev (Results 1 – 1 of 1) sorted by relevance
526 SDL_MouseButtonEvent *bev; in handle_mousebutton() local534 bev = &ev->button; in handle_mousebutton()536 x = (int64_t)bev->x * surface_width(scon->surface) / scr_w; in handle_mousebutton()537 y = (int64_t)bev->y * surface_height(scon->surface) / scr_h; in handle_mousebutton()540 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) { in handle_mousebutton()546 buttonstate |= SDL_BUTTON(bev->button); in handle_mousebutton()548 buttonstate &= ~SDL_BUTTON(bev->button); in handle_mousebutton()