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Searched refs:VORTEX_GAME_AXIS (Results 1 – 4 of 4) sorted by relevance

/openbmc/linux/sound/pci/au88x0/
H A Dau88x0_game.c52 hwread(vortex->mmio, VORTEX_GAME_AXIS + (i * AXIS_SIZE)); in vortex_game_cooked_read()
H A Dau8820.h203 #define VORTEX_GAME_AXIS 0x11010 macro
H A Dau8810.h223 #define VORTEX_GAME_AXIS 0x28810 macro
H A Dau8830.h250 #define VORTEX_GAME_AXIS 0x28810 /* Axis base register. 4 axis's */ macro