Searched refs:RIGHT_MARGIN (Results 1 – 3 of 3) sorted by relevance
437 else if (this.MouseState.x > RIGHT_MARGIN)447 this.MouseState.x >= RIGHT_MARGIN) {736 dx1 = Math.min(dx1, RIGHT_MARGIN);909 ctx.lineTo(RIGHT_MARGIN, dy1);983 dx1 = Math.min(dx1, RIGHT_MARGIN);1114 RIGHT_MARGIN - 3, height);1124 RIGHT_MARGIN - 3, TEXT_Y0);1135 ctx.moveTo(RIGHT_MARGIN, 0);1136 ctx.lineTo(RIGHT_MARGIN, height);1414 ctx.lineTo(RIGHT_MARGIN - PAD, y);[all …]
221 const RIGHT_MARGIN = 1390; constant545 let ret = (x - LEFT_MARGIN) / (RIGHT_MARGIN - LEFT_MARGIN) *
137 #define RIGHT_MARGIN 64 macro198 .right_margin = RIGHT_MARGIN,