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Searched refs:PS2State (Results 1 – 4 of 4) sorted by relevance

/openbmc/qemu/include/hw/input/
H A Dps2.h56 struct PS2State { struct
65 OBJECT_DECLARE_TYPE(PS2State, PS2DeviceClass, PS2_DEVICE) argument
68 PS2State parent_obj;
82 PS2State parent_obj;
103 uint32_t ps2_read_data(PS2State *s);
104 void ps2_queue_noirq(PS2State *s, int b);
105 void ps2_queue(PS2State *s, int b);
106 void ps2_queue_2(PS2State *s, int b1, int b2);
107 void ps2_queue_3(PS2State *s, int b1, int b2, int b3);
108 void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4);
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H A Dpl050.h31 PS2State *ps2dev;
H A Dlasips2.h42 PS2State *ps2dev;
/openbmc/qemu/hw/input/
H A Dps2.c156 int ps2_queue_empty(PS2State *s) in ps2_queue_empty()
186 void ps2_queue(PS2State *s, int b) in ps2_queue()
293 PS2State *ps = PS2_DEVICE(s); in ps2_put_keycode()
587 PS2State *ps2 = PS2_DEVICE(s); in ps2_reset_keyboard()
598 PS2State *ps2 = PS2_DEVICE(s); in ps2_write_keyboard()
697 PS2State *ps2 = PS2_DEVICE(s); in ps2_mouse_send_packet()
879 PS2State *ps2 = PS2_DEVICE(s); in ps2_write_mouse()
1012 PS2State *s = PS2_DEVICE(obj); in ps2_reset_hold()
1020 PS2State *s = PS2_DEVICE(obj); in ps2_reset_exit()
1188 PS2State),
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