Searched refs:PM3Render2D_XPositive (Results 1 – 2 of 2) sorted by relevance
432 PM3Render2D_XPositive | in pm3fb_fillrect()503 ((modded.sx > modded.dx) ? PM3Render2D_XPositive : 0) | in pm3fb_copyarea()572 PM3Render2D_XPositive | in pm3fb_imageblit()
975 #define PM3Render2D_XPositive (1 << 28) macro