Searched refs:NEED_SYNC_ARG (Results 1 – 1 of 1) sorted by relevance
3384 #define NEED_SYNC_ARG(n) (arg_life & (SYNC_ARG << (n))) macro4066 if (NEED_SYNC_ARG(0)) { in liveness_pass_2()4102 if (NEED_SYNC_ARG(i)) { in liveness_pass_2()4584 if (NEED_SYNC_ARG(0)) { in tcg_reg_alloc_do_movi()4638 tcg_debug_assert(NEED_SYNC_ARG(0)); in tcg_reg_alloc_mov()4686 if (NEED_SYNC_ARG(0)) { in tcg_reg_alloc_mov()4794 if (NEED_SYNC_ARG(0)) { in tcg_reg_alloc_dup()5194 if (NEED_SYNC_ARG(i)) { in tcg_reg_alloc_op()5282 if (NEED_SYNC_ARG(0)) { in tcg_reg_alloc_dup2()5482 if (NEED_SYNC_ARG(i)) { in tcg_reg_alloc_call()