Searched refs:BTN_A (Results 26 – 37 of 37) sorted by relevance
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/openbmc/linux/include/dt-bindings/input/ |
H A D | linux-event-codes.h | 382 #define BTN_A BTN_SOUTH macro
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/openbmc/linux/include/uapi/linux/ |
H A D | input-event-codes.h | 382 #define BTN_A BTN_SOUTH macro
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/openbmc/u-boot/arch/arm/dts/ |
H A D | sun4i-a10-inet9f-rev03.dts | 180 linux,code = <BTN_A>;
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/openbmc/linux/arch/arm/boot/dts/allwinner/ |
H A D | sun4i-a10-inet9f-rev03.dts | 176 linux,code = <BTN_A>;
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/openbmc/linux/drivers/input/joystick/ |
H A D | adi.c | 65 static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_STA…
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H A D | analog.c | 85 static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_STA…
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/openbmc/linux/Documentation/input/ |
H A D | gamepad.rst | 70 an alias for BTN_SOUTH/BTN_A. It can be used to identify a gamepad as such.
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/openbmc/linux/drivers/hid/ |
H A D | hid-wiimote-modules.c | 57 BTN_A, /* WIIPROTO_KEY_A */ 1027 BTN_A, /* WIIMOD_CLASSIC_KEY_A */ 1311 input_report_key(wdata->extension.input, BTN_A, in wiimod_bboard_in_keys() 1520 set_bit(BTN_A, wdata->extension.input->keybit); in wiimod_bboard_probe()
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H A D | hid-debug.c | 894 [BTN_DEAD] = "BtnDead", [BTN_A] = "BtnA",
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H A D | hid-asus.c | 916 case 0xff0a: asus_map_key_clear(BTN_A); break; in asus_input_mapping()
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H A D | wacom_wac.c | 1151 input_report_key(input, BTN_A, (data[10] & 0x04)); in wacom_remote_irq() 4038 return BTN_A + (n-10); in wacom_numbered_button_to_key()
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/openbmc/linux/drivers/input/misc/ |
H A D | ims-pcu.c | 274 input_report_key(input, BTN_A, data & (1 << 7)); in ims_pcu_gamepad_report() 313 __set_bit(BTN_A, input->keybit); in ims_pcu_setup_gamepad()
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