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H A Dnbd-internal.hf5d406fe Tue May 16 04:45:30 CDT 2017 Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> nbd: read_sync and friends: return 0 on success

functions read_sync, drop_sync, write_sync, and also
nbd_negotiate_write, nbd_negotiate_read, nbd_negotiate_drop_sync
returns number of processed bytes. But what this number can be,
except requested number of bytes?

Actually, underlying nbd_wr_syncv function returns a value >= 0 and
!= requested_bytes only on eof on read operation. So, firstly, it is
impossible on write (let's add an assert) and on read it actually
means, that communication is broken (except nbd_receive_reply, see
below).

Most of callers operate like this:
if (func(..., size) != size) {
/* error path */
}
, i.e.:
1. They are not interested in partial success
2. Extra duplications in code (especially bad are duplications of
magic numbers)
3. User doesn't see actual error message, as return code is lost.
(this patch doesn't fix this point, but it makes fixing easier)

Several callers handles ret >= 0 and != requested-size separately, by
just returning EINVAL in this case. This patch makes read_sync and
friends return EINVAL in this case, so final behavior is the same.

And only one caller - nbd_receive_reply() does something not so
obvious. It returns EINVAL for ret > 0 and != requested-size, like
previous group, but for ret == 0 it returns 0. The only caller of
nbd_receive_reply() - nbd_read_reply_entry() handles ret == 0 in the
same way as ret < 0, so for now it doesn't matter. However, in
following commits error path handling will be improved and we'll need
to distinguish success from fail in this case too. So, this patch adds
separate helper for this case - read_sync_eof.

Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Message-Id: <20170516094533.6160-3-vsementsov@virtuozzo.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
H A Dclient.cf5d406fe Tue May 16 04:45:30 CDT 2017 Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> nbd: read_sync and friends: return 0 on success

functions read_sync, drop_sync, write_sync, and also
nbd_negotiate_write, nbd_negotiate_read, nbd_negotiate_drop_sync
returns number of processed bytes. But what this number can be,
except requested number of bytes?

Actually, underlying nbd_wr_syncv function returns a value >= 0 and
!= requested_bytes only on eof on read operation. So, firstly, it is
impossible on write (let's add an assert) and on read it actually
means, that communication is broken (except nbd_receive_reply, see
below).

Most of callers operate like this:
if (func(..., size) != size) {
/* error path */
}
, i.e.:
1. They are not interested in partial success
2. Extra duplications in code (especially bad are duplications of
magic numbers)
3. User doesn't see actual error message, as return code is lost.
(this patch doesn't fix this point, but it makes fixing easier)

Several callers handles ret >= 0 and != requested-size separately, by
just returning EINVAL in this case. This patch makes read_sync and
friends return EINVAL in this case, so final behavior is the same.

And only one caller - nbd_receive_reply() does something not so
obvious. It returns EINVAL for ret > 0 and != requested-size, like
previous group, but for ret == 0 it returns 0. The only caller of
nbd_receive_reply() - nbd_read_reply_entry() handles ret == 0 in the
same way as ret < 0, so for now it doesn't matter. However, in
following commits error path handling will be improved and we'll need
to distinguish success from fail in this case too. So, this patch adds
separate helper for this case - read_sync_eof.

Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Message-Id: <20170516094533.6160-3-vsementsov@virtuozzo.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
H A Dserver.cf5d406fe Tue May 16 04:45:30 CDT 2017 Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> nbd: read_sync and friends: return 0 on success

functions read_sync, drop_sync, write_sync, and also
nbd_negotiate_write, nbd_negotiate_read, nbd_negotiate_drop_sync
returns number of processed bytes. But what this number can be,
except requested number of bytes?

Actually, underlying nbd_wr_syncv function returns a value >= 0 and
!= requested_bytes only on eof on read operation. So, firstly, it is
impossible on write (let's add an assert) and on read it actually
means, that communication is broken (except nbd_receive_reply, see
below).

Most of callers operate like this:
if (func(..., size) != size) {
/* error path */
}
, i.e.:
1. They are not interested in partial success
2. Extra duplications in code (especially bad are duplications of
magic numbers)
3. User doesn't see actual error message, as return code is lost.
(this patch doesn't fix this point, but it makes fixing easier)

Several callers handles ret >= 0 and != requested-size separately, by
just returning EINVAL in this case. This patch makes read_sync and
friends return EINVAL in this case, so final behavior is the same.

And only one caller - nbd_receive_reply() does something not so
obvious. It returns EINVAL for ret > 0 and != requested-size, like
previous group, but for ret == 0 it returns 0. The only caller of
nbd_receive_reply() - nbd_read_reply_entry() handles ret == 0 in the
same way as ret < 0, so for now it doesn't matter. However, in
following commits error path handling will be improved and we'll need
to distinguish success from fail in this case too. So, this patch adds
separate helper for this case - read_sync_eof.

Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Message-Id: <20170516094533.6160-3-vsementsov@virtuozzo.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>