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/openbmc/linux/sound/usb/
H A Dendpoint.hf0bd62b6 Thu Apr 23 21:24:48 CDT 2020 Alexander Tsoy <alexander@tsoy.me> ALSA: usb-audio: Improve frames size computation

For computation of the the next frame size current value of fs/fps and
accumulated fractional parts of fs/fps are used, where values are stored
in Q16.16 format. This is quite natural for computing frame size for
asynchronous endpoints driven by explicit feedback, since in this case
fs/fps is a value provided by the feedback endpoint and it's already in
the Q format. If an error is accumulated over time, the device can
adjust fs/fps value to prevent buffer overruns/underruns.

But for synchronous endpoints the accuracy provided by these computations
is not enough. Due to accumulated error the driver periodically produces
frames with incorrect size (+/- 1 audio sample).

This patch fixes this issue by implementing a different algorithm for
frame size computation. It is based on accumulating of the remainders
from division fs/fps and it doesn't accumulate errors over time. This
new method is enabled for synchronous and adaptive playback endpoints.

Signed-off-by: Alexander Tsoy <alexander@tsoy.me>
Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.me
Signed-off-by: Takashi Iwai <tiwai@suse.de>
f0bd62b6 Thu Apr 23 21:24:48 CDT 2020 Alexander Tsoy <alexander@tsoy.me> ALSA: usb-audio: Improve frames size computation

For computation of the the next frame size current value of fs/fps and
accumulated fractional parts of fs/fps are used, where values are stored
in Q16.16 format. This is quite natural for computing frame size for
asynchronous endpoints driven by explicit feedback, since in this case
fs/fps is a value provided by the feedback endpoint and it's already in
the Q format. If an error is accumulated over time, the device can
adjust fs/fps value to prevent buffer overruns/underruns.

But for synchronous endpoints the accuracy provided by these computations
is not enough. Due to accumulated error the driver periodically produces
frames with incorrect size (+/- 1 audio sample).

This patch fixes this issue by implementing a different algorithm for
frame size computation. It is based on accumulating of the remainders
from division fs/fps and it doesn't accumulate errors over time. This
new method is enabled for synchronous and adaptive playback endpoints.

Signed-off-by: Alexander Tsoy <alexander@tsoy.me>
Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.me
Signed-off-by: Takashi Iwai <tiwai@suse.de>
H A Dcard.hf0bd62b6 Thu Apr 23 21:24:48 CDT 2020 Alexander Tsoy <alexander@tsoy.me> ALSA: usb-audio: Improve frames size computation

For computation of the the next frame size current value of fs/fps and
accumulated fractional parts of fs/fps are used, where values are stored
in Q16.16 format. This is quite natural for computing frame size for
asynchronous endpoints driven by explicit feedback, since in this case
fs/fps is a value provided by the feedback endpoint and it's already in
the Q format. If an error is accumulated over time, the device can
adjust fs/fps value to prevent buffer overruns/underruns.

But for synchronous endpoints the accuracy provided by these computations
is not enough. Due to accumulated error the driver periodically produces
frames with incorrect size (+/- 1 audio sample).

This patch fixes this issue by implementing a different algorithm for
frame size computation. It is based on accumulating of the remainders
from division fs/fps and it doesn't accumulate errors over time. This
new method is enabled for synchronous and adaptive playback endpoints.

Signed-off-by: Alexander Tsoy <alexander@tsoy.me>
Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.me
Signed-off-by: Takashi Iwai <tiwai@suse.de>
f0bd62b6 Thu Apr 23 21:24:48 CDT 2020 Alexander Tsoy <alexander@tsoy.me> ALSA: usb-audio: Improve frames size computation

For computation of the the next frame size current value of fs/fps and
accumulated fractional parts of fs/fps are used, where values are stored
in Q16.16 format. This is quite natural for computing frame size for
asynchronous endpoints driven by explicit feedback, since in this case
fs/fps is a value provided by the feedback endpoint and it's already in
the Q format. If an error is accumulated over time, the device can
adjust fs/fps value to prevent buffer overruns/underruns.

But for synchronous endpoints the accuracy provided by these computations
is not enough. Due to accumulated error the driver periodically produces
frames with incorrect size (+/- 1 audio sample).

This patch fixes this issue by implementing a different algorithm for
frame size computation. It is based on accumulating of the remainders
from division fs/fps and it doesn't accumulate errors over time. This
new method is enabled for synchronous and adaptive playback endpoints.

Signed-off-by: Alexander Tsoy <alexander@tsoy.me>
Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.me
Signed-off-by: Takashi Iwai <tiwai@suse.de>
H A Dendpoint.cf0bd62b6 Thu Apr 23 21:24:48 CDT 2020 Alexander Tsoy <alexander@tsoy.me> ALSA: usb-audio: Improve frames size computation

For computation of the the next frame size current value of fs/fps and
accumulated fractional parts of fs/fps are used, where values are stored
in Q16.16 format. This is quite natural for computing frame size for
asynchronous endpoints driven by explicit feedback, since in this case
fs/fps is a value provided by the feedback endpoint and it's already in
the Q format. If an error is accumulated over time, the device can
adjust fs/fps value to prevent buffer overruns/underruns.

But for synchronous endpoints the accuracy provided by these computations
is not enough. Due to accumulated error the driver periodically produces
frames with incorrect size (+/- 1 audio sample).

This patch fixes this issue by implementing a different algorithm for
frame size computation. It is based on accumulating of the remainders
from division fs/fps and it doesn't accumulate errors over time. This
new method is enabled for synchronous and adaptive playback endpoints.

Signed-off-by: Alexander Tsoy <alexander@tsoy.me>
Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.me
Signed-off-by: Takashi Iwai <tiwai@suse.de>
f0bd62b6 Thu Apr 23 21:24:48 CDT 2020 Alexander Tsoy <alexander@tsoy.me> ALSA: usb-audio: Improve frames size computation

For computation of the the next frame size current value of fs/fps and
accumulated fractional parts of fs/fps are used, where values are stored
in Q16.16 format. This is quite natural for computing frame size for
asynchronous endpoints driven by explicit feedback, since in this case
fs/fps is a value provided by the feedback endpoint and it's already in
the Q format. If an error is accumulated over time, the device can
adjust fs/fps value to prevent buffer overruns/underruns.

But for synchronous endpoints the accuracy provided by these computations
is not enough. Due to accumulated error the driver periodically produces
frames with incorrect size (+/- 1 audio sample).

This patch fixes this issue by implementing a different algorithm for
frame size computation. It is based on accumulating of the remainders
from division fs/fps and it doesn't accumulate errors over time. This
new method is enabled for synchronous and adaptive playback endpoints.

Signed-off-by: Alexander Tsoy <alexander@tsoy.me>
Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.me
Signed-off-by: Takashi Iwai <tiwai@suse.de>
H A Dpcm.cf0bd62b6 Thu Apr 23 21:24:48 CDT 2020 Alexander Tsoy <alexander@tsoy.me> ALSA: usb-audio: Improve frames size computation

For computation of the the next frame size current value of fs/fps and
accumulated fractional parts of fs/fps are used, where values are stored
in Q16.16 format. This is quite natural for computing frame size for
asynchronous endpoints driven by explicit feedback, since in this case
fs/fps is a value provided by the feedback endpoint and it's already in
the Q format. If an error is accumulated over time, the device can
adjust fs/fps value to prevent buffer overruns/underruns.

But for synchronous endpoints the accuracy provided by these computations
is not enough. Due to accumulated error the driver periodically produces
frames with incorrect size (+/- 1 audio sample).

This patch fixes this issue by implementing a different algorithm for
frame size computation. It is based on accumulating of the remainders
from division fs/fps and it doesn't accumulate errors over time. This
new method is enabled for synchronous and adaptive playback endpoints.

Signed-off-by: Alexander Tsoy <alexander@tsoy.me>
Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.me
Signed-off-by: Takashi Iwai <tiwai@suse.de>
f0bd62b6 Thu Apr 23 21:24:48 CDT 2020 Alexander Tsoy <alexander@tsoy.me> ALSA: usb-audio: Improve frames size computation

For computation of the the next frame size current value of fs/fps and
accumulated fractional parts of fs/fps are used, where values are stored
in Q16.16 format. This is quite natural for computing frame size for
asynchronous endpoints driven by explicit feedback, since in this case
fs/fps is a value provided by the feedback endpoint and it's already in
the Q format. If an error is accumulated over time, the device can
adjust fs/fps value to prevent buffer overruns/underruns.

But for synchronous endpoints the accuracy provided by these computations
is not enough. Due to accumulated error the driver periodically produces
frames with incorrect size (+/- 1 audio sample).

This patch fixes this issue by implementing a different algorithm for
frame size computation. It is based on accumulating of the remainders
from division fs/fps and it doesn't accumulate errors over time. This
new method is enabled for synchronous and adaptive playback endpoints.

Signed-off-by: Alexander Tsoy <alexander@tsoy.me>
Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.me
Signed-off-by: Takashi Iwai <tiwai@suse.de>