Searched hist:bf3d41cc (Results 1 – 4 of 4) sorted by relevance
/openbmc/linux/drivers/gpu/host1x/ |
H A D | cdma.h | bf3d41cc Wed May 16 07:12:33 CDT 2018 Thierry Reding <treding@nvidia.com> gpu: host1x: Store pointer to client in jobs
Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com> bf3d41cc Wed May 16 07:12:33 CDT 2018 Thierry Reding <treding@nvidia.com> gpu: host1x: Store pointer to client in jobs Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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H A D | cdma.c | bf3d41cc Wed May 16 07:12:33 CDT 2018 Thierry Reding <treding@nvidia.com> gpu: host1x: Store pointer to client in jobs
Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com> bf3d41cc Wed May 16 07:12:33 CDT 2018 Thierry Reding <treding@nvidia.com> gpu: host1x: Store pointer to client in jobs Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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/openbmc/linux/include/linux/ |
H A D | host1x.h | bf3d41cc Wed May 16 07:12:33 CDT 2018 Thierry Reding <treding@nvidia.com> gpu: host1x: Store pointer to client in jobs
Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com> bf3d41cc Wed May 16 07:12:33 CDT 2018 Thierry Reding <treding@nvidia.com> gpu: host1x: Store pointer to client in jobs Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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/openbmc/linux/drivers/gpu/drm/tegra/ |
H A D | drm.c | bf3d41cc Wed May 16 07:12:33 CDT 2018 Thierry Reding <treding@nvidia.com> gpu: host1x: Store pointer to client in jobs
Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com> bf3d41cc Wed May 16 07:12:33 CDT 2018 Thierry Reding <treding@nvidia.com> gpu: host1x: Store pointer to client in jobs Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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