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/openbmc/bmcweb/http/ |
H A D | http_server.hpp | 5dfb5b2d Fri Dec 03 13:24:53 CST 2021 Ed Tanous <edtanous@google.com> Make timer system use boost The original crow timeout system had a timer queue setup for handling many thousands of connections at a time efficiently. The most common use cases for the bmc involve a handful of connections, so this code doesn't help us much. These days, boost asio also implements a very similar timer queue https://www.boost.org/doc/libs/1_72_0/boost/asio/detail/timer_queue.hpp internally, so the only thing we're loosing here is the "fuzzy" coalescing of timeout actions, for which it's tough to say if anyone will even notice. This commit implements a timer system that's self contained within each connection, using steady_timer. This is much more "normal" and how most of the beast examples implement timers. Tested: Minimal touch testing to ensure that things work, but more testing is required, probably using sloworis to ensure that our timeouts are no longer issues. Signed-off-by: Ed Tanous <edtanous@google.com> Change-Id: I19156411ce46adff6c88ad97ee8f6af8c858fe3c
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H A D | http_client.hpp | 5dfb5b2d Fri Dec 03 13:24:53 CST 2021 Ed Tanous <edtanous@google.com> Make timer system use boost The original crow timeout system had a timer queue setup for handling many thousands of connections at a time efficiently. The most common use cases for the bmc involve a handful of connections, so this code doesn't help us much. These days, boost asio also implements a very similar timer queue https://www.boost.org/doc/libs/1_72_0/boost/asio/detail/timer_queue.hpp internally, so the only thing we're loosing here is the "fuzzy" coalescing of timeout actions, for which it's tough to say if anyone will even notice. This commit implements a timer system that's self contained within each connection, using steady_timer. This is much more "normal" and how most of the beast examples implement timers. Tested: Minimal touch testing to ensure that things work, but more testing is required, probably using sloworis to ensure that our timeouts are no longer issues. Signed-off-by: Ed Tanous <edtanous@google.com> Change-Id: I19156411ce46adff6c88ad97ee8f6af8c858fe3c
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H A D | http_connection.hpp | 5dfb5b2d Fri Dec 03 13:24:53 CST 2021 Ed Tanous <edtanous@google.com> Make timer system use boost The original crow timeout system had a timer queue setup for handling many thousands of connections at a time efficiently. The most common use cases for the bmc involve a handful of connections, so this code doesn't help us much. These days, boost asio also implements a very similar timer queue https://www.boost.org/doc/libs/1_72_0/boost/asio/detail/timer_queue.hpp internally, so the only thing we're loosing here is the "fuzzy" coalescing of timeout actions, for which it's tough to say if anyone will even notice. This commit implements a timer system that's self contained within each connection, using steady_timer. This is much more "normal" and how most of the beast examples implement timers. Tested: Minimal touch testing to ensure that things work, but more testing is required, probably using sloworis to ensure that our timeouts are no longer issues. Signed-off-by: Ed Tanous <edtanous@google.com> Change-Id: I19156411ce46adff6c88ad97ee8f6af8c858fe3c
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