Searched hist:"49 afbca3" (Results 1 – 3 of 3) sorted by relevance
/openbmc/qemu/hw/display/ |
H A D | virtio-gpu-gl.c | 49afbca3 Fri Apr 30 06:35:43 CDT 2021 Gerd Hoffmann <kraxel@redhat.com> virtio-gpu: drop use_virgl_renderer Now that we have separated the gl and non-gl code flows to two different devices there is little reason turn on and off virglrenderer usage at runtime. The gl code can simply use virglrenderer unconditionally. So drop use_virgl_renderer field and just do that. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20210430113547.1816178-1-kraxel@redhat.com Message-Id: <20210430113547.1816178-13-kraxel@redhat.com>
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H A D | virtio-gpu-base.c | 49afbca3 Fri Apr 30 06:35:43 CDT 2021 Gerd Hoffmann <kraxel@redhat.com> virtio-gpu: drop use_virgl_renderer Now that we have separated the gl and non-gl code flows to two different devices there is little reason turn on and off virglrenderer usage at runtime. The gl code can simply use virglrenderer unconditionally. So drop use_virgl_renderer field and just do that. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20210430113547.1816178-1-kraxel@redhat.com Message-Id: <20210430113547.1816178-13-kraxel@redhat.com>
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/openbmc/qemu/include/hw/virtio/ |
H A D | virtio-gpu.h | 49afbca3 Fri Apr 30 06:35:43 CDT 2021 Gerd Hoffmann <kraxel@redhat.com> virtio-gpu: drop use_virgl_renderer Now that we have separated the gl and non-gl code flows to two different devices there is little reason turn on and off virglrenderer usage at runtime. The gl code can simply use virglrenderer unconditionally. So drop use_virgl_renderer field and just do that. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20210430113547.1816178-1-kraxel@redhat.com Message-Id: <20210430113547.1816178-13-kraxel@redhat.com>
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