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H A Dentry.S494486a1 Sat Sep 18 07:42:27 CDT 2010 Al Viro <viro@zeniv.linux.org.uk> alpha: deal with multiple simultaneously pending signals

Unlike the other targets, alpha sets _one_ sigframe and
buggers off until the next syscall/interrupt, even if
more signals are pending. It leads to quite a few unpleasant
inconsistencies, starting with SIGSEGV potentially arriving
not where it should and including e.g. mess with sigsuspend();
consider two pending signals blocked until sigsuspend()
unblocks them. We pick the first one; then, if we are hit
by interrupt while in the handler, we process the second one
as well. If we are not, and if no syscalls had been made,
we get out of the first handler and leave the second signal
pending; normally sigreturn() would've picked it anyway, but
here it starts with restoring the original mask and voila -
the second signal is blocked again. On everything else we
get both delivered consistently.

It's actually easy to fix; the only thing to watch out for
is prevention of double syscall restart. Fortunately, the
idea I've nicked from arm fix by rmk works just fine...

Testcase demonstrating the behaviour in question; on alpha
we get one or both flags set (usually one), on everything
else both are always set.
#include <signal.h>
#include <stdio.h>
int had1, had2;
void f1(int sig) { had1 = 1; }
void f2(int sig) { had2 = 1; }
main()
{
sigset_t set1, set2;
sigemptyset(&set1);
sigemptyset(&set2);
sigaddset(&set2, 1);
sigaddset(&set2, 2);
signal(1, f1);
signal(2, f2);
sigprocmask(SIG_SETMASK, &set2, NULL);
raise(1);
raise(2);
sigsuspend(&set1);
printf("had1:%d had2:%d\n", had1, had2);
}

Tested-by: Michael Cree <mcree@orcon.net.nz>
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Matt Turner <mattst88@gmail.com>
494486a1 Sat Sep 18 07:42:27 CDT 2010 Al Viro <viro@zeniv.linux.org.uk> alpha: deal with multiple simultaneously pending signals

Unlike the other targets, alpha sets _one_ sigframe and
buggers off until the next syscall/interrupt, even if
more signals are pending. It leads to quite a few unpleasant
inconsistencies, starting with SIGSEGV potentially arriving
not where it should and including e.g. mess with sigsuspend();
consider two pending signals blocked until sigsuspend()
unblocks them. We pick the first one; then, if we are hit
by interrupt while in the handler, we process the second one
as well. If we are not, and if no syscalls had been made,
we get out of the first handler and leave the second signal
pending; normally sigreturn() would've picked it anyway, but
here it starts with restoring the original mask and voila -
the second signal is blocked again. On everything else we
get both delivered consistently.

It's actually easy to fix; the only thing to watch out for
is prevention of double syscall restart. Fortunately, the
idea I've nicked from arm fix by rmk works just fine...

Testcase demonstrating the behaviour in question; on alpha
we get one or both flags set (usually one), on everything
else both are always set.
#include <signal.h>
#include <stdio.h>
int had1, had2;
void f1(int sig) { had1 = 1; }
void f2(int sig) { had2 = 1; }
main()
{
sigset_t set1, set2;
sigemptyset(&set1);
sigemptyset(&set2);
sigaddset(&set2, 1);
sigaddset(&set2, 2);
signal(1, f1);
signal(2, f2);
sigprocmask(SIG_SETMASK, &set2, NULL);
raise(1);
raise(2);
sigsuspend(&set1);
printf("had1:%d had2:%d\n", had1, had2);
}

Tested-by: Michael Cree <mcree@orcon.net.nz>
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Matt Turner <mattst88@gmail.com>