Searched hist:"1 f39b1df" (Results 1 – 9 of 9) sorted by relevance
/openbmc/linux/drivers/gpu/drm/tegra/ |
H A D | uapi.c | 1f39b1df Fri Feb 07 09:50:52 CST 2020 Thierry Reding <treding@nvidia.com> drm/tegra: Implement buffer object cache
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
|
H A D | submit.c | 1f39b1df Fri Feb 07 09:50:52 CST 2020 Thierry Reding <treding@nvidia.com> drm/tegra: Implement buffer object cache
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
|
H A D | plane.c | 1f39b1df Fri Feb 07 09:50:52 CST 2020 Thierry Reding <treding@nvidia.com> drm/tegra: Implement buffer object cache
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
|
H A D | gem.c | 1f39b1df Fri Feb 07 09:50:52 CST 2020 Thierry Reding <treding@nvidia.com> drm/tegra: Implement buffer object cache
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
|
/openbmc/linux/drivers/gpu/host1x/ |
H A D | dev.h | 1f39b1df Fri Feb 07 09:50:52 CST 2020 Thierry Reding <treding@nvidia.com> drm/tegra: Implement buffer object cache
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
|
H A D | bus.c | 1f39b1df Fri Feb 07 09:50:52 CST 2020 Thierry Reding <treding@nvidia.com> drm/tegra: Implement buffer object cache
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
|
H A D | dev.c | 1f39b1df Fri Feb 07 09:50:52 CST 2020 Thierry Reding <treding@nvidia.com> drm/tegra: Implement buffer object cache
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
|
H A D | job.c | 1f39b1df Fri Feb 07 09:50:52 CST 2020 Thierry Reding <treding@nvidia.com> drm/tegra: Implement buffer object cache
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
|
/openbmc/linux/include/linux/ |
H A D | host1x.h | 1f39b1df Fri Feb 07 09:50:52 CST 2020 Thierry Reding <treding@nvidia.com> drm/tegra: Implement buffer object cache
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
|