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/openbmc/linux/include/linux/
H A Dpipe_fs_i.h0ddad21d Mon Dec 09 11:48:27 CST 2019 Linus Torvalds <torvalds@linux-foundation.org> pipe: use exclusive waits when reading or writing

This makes the pipe code use separate wait-queues and exclusive waiting
for readers and writers, avoiding a nasty thundering herd problem when
there are lots of readers waiting for data on a pipe (or, less commonly,
lots of writers waiting for a pipe to have space).

While this isn't a common occurrence in the traditional "use a pipe as a
data transport" case, where you typically only have a single reader and
a single writer process, there is one common special case: using a pipe
as a source of "locking tokens" rather than for data communication.

In particular, the GNU make jobserver code ends up using a pipe as a way
to limit parallelism, where each job consumes a token by reading a byte
from the jobserver pipe, and releases the token by writing a byte back
to the pipe.

This pattern is fairly traditional on Unix, and works very well, but
will waste a lot of time waking up a lot of processes when only a single
reader needs to be woken up when a writer releases a new token.

A simplified test-case of just this pipe interaction is to create 64
processes, and then pass a single token around between them (this
test-case also intentionally passes another token that gets ignored to
test the "wake up next" logic too, in case anybody wonders about it):

#include <unistd.h>

int main(int argc, char **argv)
{
int fd[2], counters[2];

pipe(fd);
counters[0] = 0;
counters[1] = -1;
write(fd[1], counters, sizeof(counters));

/* 64 processes */
fork(); fork(); fork(); fork(); fork(); fork();

do {
int i;
read(fd[0], &i, sizeof(i));
if (i < 0)
continue;
counters[0] = i+1;
write(fd[1], counters, (1+(i & 1)) *sizeof(int));
} while (counters[0] < 1000000);
return 0;
}

and in a perfect world, passing that token around should only cause one
context switch per transfer, when the writer of a token causes a
directed wakeup of just a single reader.

But with the "writer wakes all readers" model we traditionally had, on
my test box the above case causes more than an order of magnitude more
scheduling: instead of the expected ~1M context switches, "perf stat"
shows

231,852.37 msec task-clock # 15.857 CPUs utilized
11,250,961 context-switches # 0.049 M/sec
616,304 cpu-migrations # 0.003 M/sec
1,648 page-faults # 0.007 K/sec
1,097,903,998,514 cycles # 4.735 GHz
120,781,778,352 instructions # 0.11 insn per cycle
27,997,056,043 branches # 120.754 M/sec
283,581,233 branch-misses # 1.01% of all branches

14.621273891 seconds time elapsed

0.018243000 seconds user
3.611468000 seconds sys

before this commit.

After this commit, I get

5,229.55 msec task-clock # 3.072 CPUs utilized
1,212,233 context-switches # 0.232 M/sec
103,951 cpu-migrations # 0.020 M/sec
1,328 page-faults # 0.254 K/sec
21,307,456,166 cycles # 4.074 GHz
12,947,819,999 instructions # 0.61 insn per cycle
2,881,985,678 branches # 551.096 M/sec
64,267,015 branch-misses # 2.23% of all branches

1.702148350 seconds time elapsed

0.004868000 seconds user
0.110786000 seconds sys

instead. Much better.

[ Note! This kernel improvement seems to be very good at triggering a
race condition in the make jobserver (in GNU make 4.2.1) for me. It's
a long known bug that was fixed back in June 2017 by GNU make commit
b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to
avoid hangs.").

But there wasn't a new release of GNU make until 4.3 on Jan 19 2020,
so a number of distributions may still have the buggy version. Some
have backported the fix to their 4.2.1 release, though, and even
without the fix it's quite timing-dependent whether the bug actually
is hit. ]

Josh Triplett says:
"I've been hammering on your pipe fix patch (switching to exclusive
wait queues) for a month or so, on several different systems, and I've
run into no issues with it. The patch *substantially* improves
parallel build times on large (~100 CPU) systems, both with parallel
make and with other things that use make's pipe-based jobserver.

All current distributions (including stable and long-term stable
distributions) have versions of GNU make that no longer have the
jobserver bug"

Tested-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
0ddad21d Mon Dec 09 11:48:27 CST 2019 Linus Torvalds <torvalds@linux-foundation.org> pipe: use exclusive waits when reading or writing

This makes the pipe code use separate wait-queues and exclusive waiting
for readers and writers, avoiding a nasty thundering herd problem when
there are lots of readers waiting for data on a pipe (or, less commonly,
lots of writers waiting for a pipe to have space).

While this isn't a common occurrence in the traditional "use a pipe as a
data transport" case, where you typically only have a single reader and
a single writer process, there is one common special case: using a pipe
as a source of "locking tokens" rather than for data communication.

In particular, the GNU make jobserver code ends up using a pipe as a way
to limit parallelism, where each job consumes a token by reading a byte
from the jobserver pipe, and releases the token by writing a byte back
to the pipe.

This pattern is fairly traditional on Unix, and works very well, but
will waste a lot of time waking up a lot of processes when only a single
reader needs to be woken up when a writer releases a new token.

A simplified test-case of just this pipe interaction is to create 64
processes, and then pass a single token around between them (this
test-case also intentionally passes another token that gets ignored to
test the "wake up next" logic too, in case anybody wonders about it):

#include <unistd.h>

int main(int argc, char **argv)
{
int fd[2], counters[2];

pipe(fd);
counters[0] = 0;
counters[1] = -1;
write(fd[1], counters, sizeof(counters));

/* 64 processes */
fork(); fork(); fork(); fork(); fork(); fork();

do {
int i;
read(fd[0], &i, sizeof(i));
if (i < 0)
continue;
counters[0] = i+1;
write(fd[1], counters, (1+(i & 1)) *sizeof(int));
} while (counters[0] < 1000000);
return 0;
}

and in a perfect world, passing that token around should only cause one
context switch per transfer, when the writer of a token causes a
directed wakeup of just a single reader.

But with the "writer wakes all readers" model we traditionally had, on
my test box the above case causes more than an order of magnitude more
scheduling: instead of the expected ~1M context switches, "perf stat"
shows

231,852.37 msec task-clock # 15.857 CPUs utilized
11,250,961 context-switches # 0.049 M/sec
616,304 cpu-migrations # 0.003 M/sec
1,648 page-faults # 0.007 K/sec
1,097,903,998,514 cycles # 4.735 GHz
120,781,778,352 instructions # 0.11 insn per cycle
27,997,056,043 branches # 120.754 M/sec
283,581,233 branch-misses # 1.01% of all branches

14.621273891 seconds time elapsed

0.018243000 seconds user
3.611468000 seconds sys

before this commit.

After this commit, I get

5,229.55 msec task-clock # 3.072 CPUs utilized
1,212,233 context-switches # 0.232 M/sec
103,951 cpu-migrations # 0.020 M/sec
1,328 page-faults # 0.254 K/sec
21,307,456,166 cycles # 4.074 GHz
12,947,819,999 instructions # 0.61 insn per cycle
2,881,985,678 branches # 551.096 M/sec
64,267,015 branch-misses # 2.23% of all branches

1.702148350 seconds time elapsed

0.004868000 seconds user
0.110786000 seconds sys

instead. Much better.

[ Note! This kernel improvement seems to be very good at triggering a
race condition in the make jobserver (in GNU make 4.2.1) for me. It's
a long known bug that was fixed back in June 2017 by GNU make commit
b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to
avoid hangs.").

But there wasn't a new release of GNU make until 4.3 on Jan 19 2020,
so a number of distributions may still have the buggy version. Some
have backported the fix to their 4.2.1 release, though, and even
without the fix it's quite timing-dependent whether the bug actually
is hit. ]

Josh Triplett says:
"I've been hammering on your pipe fix patch (switching to exclusive
wait queues) for a month or so, on several different systems, and I've
run into no issues with it. The patch *substantially* improves
parallel build times on large (~100 CPU) systems, both with parallel
make and with other things that use make's pipe-based jobserver.

All current distributions (including stable and long-term stable
distributions) have versions of GNU make that no longer have the
jobserver bug"

Tested-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
/openbmc/linux/fs/
H A Dcoredump.c0ddad21d Mon Dec 09 11:48:27 CST 2019 Linus Torvalds <torvalds@linux-foundation.org> pipe: use exclusive waits when reading or writing

This makes the pipe code use separate wait-queues and exclusive waiting
for readers and writers, avoiding a nasty thundering herd problem when
there are lots of readers waiting for data on a pipe (or, less commonly,
lots of writers waiting for a pipe to have space).

While this isn't a common occurrence in the traditional "use a pipe as a
data transport" case, where you typically only have a single reader and
a single writer process, there is one common special case: using a pipe
as a source of "locking tokens" rather than for data communication.

In particular, the GNU make jobserver code ends up using a pipe as a way
to limit parallelism, where each job consumes a token by reading a byte
from the jobserver pipe, and releases the token by writing a byte back
to the pipe.

This pattern is fairly traditional on Unix, and works very well, but
will waste a lot of time waking up a lot of processes when only a single
reader needs to be woken up when a writer releases a new token.

A simplified test-case of just this pipe interaction is to create 64
processes, and then pass a single token around between them (this
test-case also intentionally passes another token that gets ignored to
test the "wake up next" logic too, in case anybody wonders about it):

#include <unistd.h>

int main(int argc, char **argv)
{
int fd[2], counters[2];

pipe(fd);
counters[0] = 0;
counters[1] = -1;
write(fd[1], counters, sizeof(counters));

/* 64 processes */
fork(); fork(); fork(); fork(); fork(); fork();

do {
int i;
read(fd[0], &i, sizeof(i));
if (i < 0)
continue;
counters[0] = i+1;
write(fd[1], counters, (1+(i & 1)) *sizeof(int));
} while (counters[0] < 1000000);
return 0;
}

and in a perfect world, passing that token around should only cause one
context switch per transfer, when the writer of a token causes a
directed wakeup of just a single reader.

But with the "writer wakes all readers" model we traditionally had, on
my test box the above case causes more than an order of magnitude more
scheduling: instead of the expected ~1M context switches, "perf stat"
shows

231,852.37 msec task-clock # 15.857 CPUs utilized
11,250,961 context-switches # 0.049 M/sec
616,304 cpu-migrations # 0.003 M/sec
1,648 page-faults # 0.007 K/sec
1,097,903,998,514 cycles # 4.735 GHz
120,781,778,352 instructions # 0.11 insn per cycle
27,997,056,043 branches # 120.754 M/sec
283,581,233 branch-misses # 1.01% of all branches

14.621273891 seconds time elapsed

0.018243000 seconds user
3.611468000 seconds sys

before this commit.

After this commit, I get

5,229.55 msec task-clock # 3.072 CPUs utilized
1,212,233 context-switches # 0.232 M/sec
103,951 cpu-migrations # 0.020 M/sec
1,328 page-faults # 0.254 K/sec
21,307,456,166 cycles # 4.074 GHz
12,947,819,999 instructions # 0.61 insn per cycle
2,881,985,678 branches # 551.096 M/sec
64,267,015 branch-misses # 2.23% of all branches

1.702148350 seconds time elapsed

0.004868000 seconds user
0.110786000 seconds sys

instead. Much better.

[ Note! This kernel improvement seems to be very good at triggering a
race condition in the make jobserver (in GNU make 4.2.1) for me. It's
a long known bug that was fixed back in June 2017 by GNU make commit
b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to
avoid hangs.").

But there wasn't a new release of GNU make until 4.3 on Jan 19 2020,
so a number of distributions may still have the buggy version. Some
have backported the fix to their 4.2.1 release, though, and even
without the fix it's quite timing-dependent whether the bug actually
is hit. ]

Josh Triplett says:
"I've been hammering on your pipe fix patch (switching to exclusive
wait queues) for a month or so, on several different systems, and I've
run into no issues with it. The patch *substantially* improves
parallel build times on large (~100 CPU) systems, both with parallel
make and with other things that use make's pipe-based jobserver.

All current distributions (including stable and long-term stable
distributions) have versions of GNU make that no longer have the
jobserver bug"

Tested-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
0ddad21d Mon Dec 09 11:48:27 CST 2019 Linus Torvalds <torvalds@linux-foundation.org> pipe: use exclusive waits when reading or writing

This makes the pipe code use separate wait-queues and exclusive waiting
for readers and writers, avoiding a nasty thundering herd problem when
there are lots of readers waiting for data on a pipe (or, less commonly,
lots of writers waiting for a pipe to have space).

While this isn't a common occurrence in the traditional "use a pipe as a
data transport" case, where you typically only have a single reader and
a single writer process, there is one common special case: using a pipe
as a source of "locking tokens" rather than for data communication.

In particular, the GNU make jobserver code ends up using a pipe as a way
to limit parallelism, where each job consumes a token by reading a byte
from the jobserver pipe, and releases the token by writing a byte back
to the pipe.

This pattern is fairly traditional on Unix, and works very well, but
will waste a lot of time waking up a lot of processes when only a single
reader needs to be woken up when a writer releases a new token.

A simplified test-case of just this pipe interaction is to create 64
processes, and then pass a single token around between them (this
test-case also intentionally passes another token that gets ignored to
test the "wake up next" logic too, in case anybody wonders about it):

#include <unistd.h>

int main(int argc, char **argv)
{
int fd[2], counters[2];

pipe(fd);
counters[0] = 0;
counters[1] = -1;
write(fd[1], counters, sizeof(counters));

/* 64 processes */
fork(); fork(); fork(); fork(); fork(); fork();

do {
int i;
read(fd[0], &i, sizeof(i));
if (i < 0)
continue;
counters[0] = i+1;
write(fd[1], counters, (1+(i & 1)) *sizeof(int));
} while (counters[0] < 1000000);
return 0;
}

and in a perfect world, passing that token around should only cause one
context switch per transfer, when the writer of a token causes a
directed wakeup of just a single reader.

But with the "writer wakes all readers" model we traditionally had, on
my test box the above case causes more than an order of magnitude more
scheduling: instead of the expected ~1M context switches, "perf stat"
shows

231,852.37 msec task-clock # 15.857 CPUs utilized
11,250,961 context-switches # 0.049 M/sec
616,304 cpu-migrations # 0.003 M/sec
1,648 page-faults # 0.007 K/sec
1,097,903,998,514 cycles # 4.735 GHz
120,781,778,352 instructions # 0.11 insn per cycle
27,997,056,043 branches # 120.754 M/sec
283,581,233 branch-misses # 1.01% of all branches

14.621273891 seconds time elapsed

0.018243000 seconds user
3.611468000 seconds sys

before this commit.

After this commit, I get

5,229.55 msec task-clock # 3.072 CPUs utilized
1,212,233 context-switches # 0.232 M/sec
103,951 cpu-migrations # 0.020 M/sec
1,328 page-faults # 0.254 K/sec
21,307,456,166 cycles # 4.074 GHz
12,947,819,999 instructions # 0.61 insn per cycle
2,881,985,678 branches # 551.096 M/sec
64,267,015 branch-misses # 2.23% of all branches

1.702148350 seconds time elapsed

0.004868000 seconds user
0.110786000 seconds sys

instead. Much better.

[ Note! This kernel improvement seems to be very good at triggering a
race condition in the make jobserver (in GNU make 4.2.1) for me. It's
a long known bug that was fixed back in June 2017 by GNU make commit
b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to
avoid hangs.").

But there wasn't a new release of GNU make until 4.3 on Jan 19 2020,
so a number of distributions may still have the buggy version. Some
have backported the fix to their 4.2.1 release, though, and even
without the fix it's quite timing-dependent whether the bug actually
is hit. ]

Josh Triplett says:
"I've been hammering on your pipe fix patch (switching to exclusive
wait queues) for a month or so, on several different systems, and I've
run into no issues with it. The patch *substantially* improves
parallel build times on large (~100 CPU) systems, both with parallel
make and with other things that use make's pipe-based jobserver.

All current distributions (including stable and long-term stable
distributions) have versions of GNU make that no longer have the
jobserver bug"

Tested-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
H A Dsplice.c0ddad21d Mon Dec 09 11:48:27 CST 2019 Linus Torvalds <torvalds@linux-foundation.org> pipe: use exclusive waits when reading or writing

This makes the pipe code use separate wait-queues and exclusive waiting
for readers and writers, avoiding a nasty thundering herd problem when
there are lots of readers waiting for data on a pipe (or, less commonly,
lots of writers waiting for a pipe to have space).

While this isn't a common occurrence in the traditional "use a pipe as a
data transport" case, where you typically only have a single reader and
a single writer process, there is one common special case: using a pipe
as a source of "locking tokens" rather than for data communication.

In particular, the GNU make jobserver code ends up using a pipe as a way
to limit parallelism, where each job consumes a token by reading a byte
from the jobserver pipe, and releases the token by writing a byte back
to the pipe.

This pattern is fairly traditional on Unix, and works very well, but
will waste a lot of time waking up a lot of processes when only a single
reader needs to be woken up when a writer releases a new token.

A simplified test-case of just this pipe interaction is to create 64
processes, and then pass a single token around between them (this
test-case also intentionally passes another token that gets ignored to
test the "wake up next" logic too, in case anybody wonders about it):

#include <unistd.h>

int main(int argc, char **argv)
{
int fd[2], counters[2];

pipe(fd);
counters[0] = 0;
counters[1] = -1;
write(fd[1], counters, sizeof(counters));

/* 64 processes */
fork(); fork(); fork(); fork(); fork(); fork();

do {
int i;
read(fd[0], &i, sizeof(i));
if (i < 0)
continue;
counters[0] = i+1;
write(fd[1], counters, (1+(i & 1)) *sizeof(int));
} while (counters[0] < 1000000);
return 0;
}

and in a perfect world, passing that token around should only cause one
context switch per transfer, when the writer of a token causes a
directed wakeup of just a single reader.

But with the "writer wakes all readers" model we traditionally had, on
my test box the above case causes more than an order of magnitude more
scheduling: instead of the expected ~1M context switches, "perf stat"
shows

231,852.37 msec task-clock # 15.857 CPUs utilized
11,250,961 context-switches # 0.049 M/sec
616,304 cpu-migrations # 0.003 M/sec
1,648 page-faults # 0.007 K/sec
1,097,903,998,514 cycles # 4.735 GHz
120,781,778,352 instructions # 0.11 insn per cycle
27,997,056,043 branches # 120.754 M/sec
283,581,233 branch-misses # 1.01% of all branches

14.621273891 seconds time elapsed

0.018243000 seconds user
3.611468000 seconds sys

before this commit.

After this commit, I get

5,229.55 msec task-clock # 3.072 CPUs utilized
1,212,233 context-switches # 0.232 M/sec
103,951 cpu-migrations # 0.020 M/sec
1,328 page-faults # 0.254 K/sec
21,307,456,166 cycles # 4.074 GHz
12,947,819,999 instructions # 0.61 insn per cycle
2,881,985,678 branches # 551.096 M/sec
64,267,015 branch-misses # 2.23% of all branches

1.702148350 seconds time elapsed

0.004868000 seconds user
0.110786000 seconds sys

instead. Much better.

[ Note! This kernel improvement seems to be very good at triggering a
race condition in the make jobserver (in GNU make 4.2.1) for me. It's
a long known bug that was fixed back in June 2017 by GNU make commit
b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to
avoid hangs.").

But there wasn't a new release of GNU make until 4.3 on Jan 19 2020,
so a number of distributions may still have the buggy version. Some
have backported the fix to their 4.2.1 release, though, and even
without the fix it's quite timing-dependent whether the bug actually
is hit. ]

Josh Triplett says:
"I've been hammering on your pipe fix patch (switching to exclusive
wait queues) for a month or so, on several different systems, and I've
run into no issues with it. The patch *substantially* improves
parallel build times on large (~100 CPU) systems, both with parallel
make and with other things that use make's pipe-based jobserver.

All current distributions (including stable and long-term stable
distributions) have versions of GNU make that no longer have the
jobserver bug"

Tested-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
0ddad21d Mon Dec 09 11:48:27 CST 2019 Linus Torvalds <torvalds@linux-foundation.org> pipe: use exclusive waits when reading or writing

This makes the pipe code use separate wait-queues and exclusive waiting
for readers and writers, avoiding a nasty thundering herd problem when
there are lots of readers waiting for data on a pipe (or, less commonly,
lots of writers waiting for a pipe to have space).

While this isn't a common occurrence in the traditional "use a pipe as a
data transport" case, where you typically only have a single reader and
a single writer process, there is one common special case: using a pipe
as a source of "locking tokens" rather than for data communication.

In particular, the GNU make jobserver code ends up using a pipe as a way
to limit parallelism, where each job consumes a token by reading a byte
from the jobserver pipe, and releases the token by writing a byte back
to the pipe.

This pattern is fairly traditional on Unix, and works very well, but
will waste a lot of time waking up a lot of processes when only a single
reader needs to be woken up when a writer releases a new token.

A simplified test-case of just this pipe interaction is to create 64
processes, and then pass a single token around between them (this
test-case also intentionally passes another token that gets ignored to
test the "wake up next" logic too, in case anybody wonders about it):

#include <unistd.h>

int main(int argc, char **argv)
{
int fd[2], counters[2];

pipe(fd);
counters[0] = 0;
counters[1] = -1;
write(fd[1], counters, sizeof(counters));

/* 64 processes */
fork(); fork(); fork(); fork(); fork(); fork();

do {
int i;
read(fd[0], &i, sizeof(i));
if (i < 0)
continue;
counters[0] = i+1;
write(fd[1], counters, (1+(i & 1)) *sizeof(int));
} while (counters[0] < 1000000);
return 0;
}

and in a perfect world, passing that token around should only cause one
context switch per transfer, when the writer of a token causes a
directed wakeup of just a single reader.

But with the "writer wakes all readers" model we traditionally had, on
my test box the above case causes more than an order of magnitude more
scheduling: instead of the expected ~1M context switches, "perf stat"
shows

231,852.37 msec task-clock # 15.857 CPUs utilized
11,250,961 context-switches # 0.049 M/sec
616,304 cpu-migrations # 0.003 M/sec
1,648 page-faults # 0.007 K/sec
1,097,903,998,514 cycles # 4.735 GHz
120,781,778,352 instructions # 0.11 insn per cycle
27,997,056,043 branches # 120.754 M/sec
283,581,233 branch-misses # 1.01% of all branches

14.621273891 seconds time elapsed

0.018243000 seconds user
3.611468000 seconds sys

before this commit.

After this commit, I get

5,229.55 msec task-clock # 3.072 CPUs utilized
1,212,233 context-switches # 0.232 M/sec
103,951 cpu-migrations # 0.020 M/sec
1,328 page-faults # 0.254 K/sec
21,307,456,166 cycles # 4.074 GHz
12,947,819,999 instructions # 0.61 insn per cycle
2,881,985,678 branches # 551.096 M/sec
64,267,015 branch-misses # 2.23% of all branches

1.702148350 seconds time elapsed

0.004868000 seconds user
0.110786000 seconds sys

instead. Much better.

[ Note! This kernel improvement seems to be very good at triggering a
race condition in the make jobserver (in GNU make 4.2.1) for me. It's
a long known bug that was fixed back in June 2017 by GNU make commit
b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to
avoid hangs.").

But there wasn't a new release of GNU make until 4.3 on Jan 19 2020,
so a number of distributions may still have the buggy version. Some
have backported the fix to their 4.2.1 release, though, and even
without the fix it's quite timing-dependent whether the bug actually
is hit. ]

Josh Triplett says:
"I've been hammering on your pipe fix patch (switching to exclusive
wait queues) for a month or so, on several different systems, and I've
run into no issues with it. The patch *substantially* improves
parallel build times on large (~100 CPU) systems, both with parallel
make and with other things that use make's pipe-based jobserver.

All current distributions (including stable and long-term stable
distributions) have versions of GNU make that no longer have the
jobserver bug"

Tested-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
H A Dpipe.c0ddad21d Mon Dec 09 11:48:27 CST 2019 Linus Torvalds <torvalds@linux-foundation.org> pipe: use exclusive waits when reading or writing

This makes the pipe code use separate wait-queues and exclusive waiting
for readers and writers, avoiding a nasty thundering herd problem when
there are lots of readers waiting for data on a pipe (or, less commonly,
lots of writers waiting for a pipe to have space).

While this isn't a common occurrence in the traditional "use a pipe as a
data transport" case, where you typically only have a single reader and
a single writer process, there is one common special case: using a pipe
as a source of "locking tokens" rather than for data communication.

In particular, the GNU make jobserver code ends up using a pipe as a way
to limit parallelism, where each job consumes a token by reading a byte
from the jobserver pipe, and releases the token by writing a byte back
to the pipe.

This pattern is fairly traditional on Unix, and works very well, but
will waste a lot of time waking up a lot of processes when only a single
reader needs to be woken up when a writer releases a new token.

A simplified test-case of just this pipe interaction is to create 64
processes, and then pass a single token around between them (this
test-case also intentionally passes another token that gets ignored to
test the "wake up next" logic too, in case anybody wonders about it):

#include <unistd.h>

int main(int argc, char **argv)
{
int fd[2], counters[2];

pipe(fd);
counters[0] = 0;
counters[1] = -1;
write(fd[1], counters, sizeof(counters));

/* 64 processes */
fork(); fork(); fork(); fork(); fork(); fork();

do {
int i;
read(fd[0], &i, sizeof(i));
if (i < 0)
continue;
counters[0] = i+1;
write(fd[1], counters, (1+(i & 1)) *sizeof(int));
} while (counters[0] < 1000000);
return 0;
}

and in a perfect world, passing that token around should only cause one
context switch per transfer, when the writer of a token causes a
directed wakeup of just a single reader.

But with the "writer wakes all readers" model we traditionally had, on
my test box the above case causes more than an order of magnitude more
scheduling: instead of the expected ~1M context switches, "perf stat"
shows

231,852.37 msec task-clock # 15.857 CPUs utilized
11,250,961 context-switches # 0.049 M/sec
616,304 cpu-migrations # 0.003 M/sec
1,648 page-faults # 0.007 K/sec
1,097,903,998,514 cycles # 4.735 GHz
120,781,778,352 instructions # 0.11 insn per cycle
27,997,056,043 branches # 120.754 M/sec
283,581,233 branch-misses # 1.01% of all branches

14.621273891 seconds time elapsed

0.018243000 seconds user
3.611468000 seconds sys

before this commit.

After this commit, I get

5,229.55 msec task-clock # 3.072 CPUs utilized
1,212,233 context-switches # 0.232 M/sec
103,951 cpu-migrations # 0.020 M/sec
1,328 page-faults # 0.254 K/sec
21,307,456,166 cycles # 4.074 GHz
12,947,819,999 instructions # 0.61 insn per cycle
2,881,985,678 branches # 551.096 M/sec
64,267,015 branch-misses # 2.23% of all branches

1.702148350 seconds time elapsed

0.004868000 seconds user
0.110786000 seconds sys

instead. Much better.

[ Note! This kernel improvement seems to be very good at triggering a
race condition in the make jobserver (in GNU make 4.2.1) for me. It's
a long known bug that was fixed back in June 2017 by GNU make commit
b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to
avoid hangs.").

But there wasn't a new release of GNU make until 4.3 on Jan 19 2020,
so a number of distributions may still have the buggy version. Some
have backported the fix to their 4.2.1 release, though, and even
without the fix it's quite timing-dependent whether the bug actually
is hit. ]

Josh Triplett says:
"I've been hammering on your pipe fix patch (switching to exclusive
wait queues) for a month or so, on several different systems, and I've
run into no issues with it. The patch *substantially* improves
parallel build times on large (~100 CPU) systems, both with parallel
make and with other things that use make's pipe-based jobserver.

All current distributions (including stable and long-term stable
distributions) have versions of GNU make that no longer have the
jobserver bug"

Tested-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
0ddad21d Mon Dec 09 11:48:27 CST 2019 Linus Torvalds <torvalds@linux-foundation.org> pipe: use exclusive waits when reading or writing

This makes the pipe code use separate wait-queues and exclusive waiting
for readers and writers, avoiding a nasty thundering herd problem when
there are lots of readers waiting for data on a pipe (or, less commonly,
lots of writers waiting for a pipe to have space).

While this isn't a common occurrence in the traditional "use a pipe as a
data transport" case, where you typically only have a single reader and
a single writer process, there is one common special case: using a pipe
as a source of "locking tokens" rather than for data communication.

In particular, the GNU make jobserver code ends up using a pipe as a way
to limit parallelism, where each job consumes a token by reading a byte
from the jobserver pipe, and releases the token by writing a byte back
to the pipe.

This pattern is fairly traditional on Unix, and works very well, but
will waste a lot of time waking up a lot of processes when only a single
reader needs to be woken up when a writer releases a new token.

A simplified test-case of just this pipe interaction is to create 64
processes, and then pass a single token around between them (this
test-case also intentionally passes another token that gets ignored to
test the "wake up next" logic too, in case anybody wonders about it):

#include <unistd.h>

int main(int argc, char **argv)
{
int fd[2], counters[2];

pipe(fd);
counters[0] = 0;
counters[1] = -1;
write(fd[1], counters, sizeof(counters));

/* 64 processes */
fork(); fork(); fork(); fork(); fork(); fork();

do {
int i;
read(fd[0], &i, sizeof(i));
if (i < 0)
continue;
counters[0] = i+1;
write(fd[1], counters, (1+(i & 1)) *sizeof(int));
} while (counters[0] < 1000000);
return 0;
}

and in a perfect world, passing that token around should only cause one
context switch per transfer, when the writer of a token causes a
directed wakeup of just a single reader.

But with the "writer wakes all readers" model we traditionally had, on
my test box the above case causes more than an order of magnitude more
scheduling: instead of the expected ~1M context switches, "perf stat"
shows

231,852.37 msec task-clock # 15.857 CPUs utilized
11,250,961 context-switches # 0.049 M/sec
616,304 cpu-migrations # 0.003 M/sec
1,648 page-faults # 0.007 K/sec
1,097,903,998,514 cycles # 4.735 GHz
120,781,778,352 instructions # 0.11 insn per cycle
27,997,056,043 branches # 120.754 M/sec
283,581,233 branch-misses # 1.01% of all branches

14.621273891 seconds time elapsed

0.018243000 seconds user
3.611468000 seconds sys

before this commit.

After this commit, I get

5,229.55 msec task-clock # 3.072 CPUs utilized
1,212,233 context-switches # 0.232 M/sec
103,951 cpu-migrations # 0.020 M/sec
1,328 page-faults # 0.254 K/sec
21,307,456,166 cycles # 4.074 GHz
12,947,819,999 instructions # 0.61 insn per cycle
2,881,985,678 branches # 551.096 M/sec
64,267,015 branch-misses # 2.23% of all branches

1.702148350 seconds time elapsed

0.004868000 seconds user
0.110786000 seconds sys

instead. Much better.

[ Note! This kernel improvement seems to be very good at triggering a
race condition in the make jobserver (in GNU make 4.2.1) for me. It's
a long known bug that was fixed back in June 2017 by GNU make commit
b552b0525198 ("[SV 51159] Use a non-blocking read with pselect to
avoid hangs.").

But there wasn't a new release of GNU make until 4.3 on Jan 19 2020,
so a number of distributions may still have the buggy version. Some
have backported the fix to their 4.2.1 release, though, and even
without the fix it's quite timing-dependent whether the bug actually
is hit. ]

Josh Triplett says:
"I've been hammering on your pipe fix patch (switching to exclusive
wait queues) for a month or so, on several different systems, and I've
run into no issues with it. The patch *substantially* improves
parallel build times on large (~100 CPU) systems, both with parallel
make and with other things that use make's pipe-based jobserver.

All current distributions (including stable and long-term stable
distributions) have versions of GNU make that no longer have the
jobserver bug"

Tested-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>