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H A Dcyttsp5.c04249314 Fri Feb 03 18:57:05 CST 2023 Richard Kjerstadius <kjerstadius@gmail.com> Input: cyttsp5 - fix bitmask for touch buttons

Prior to this patch, the bitmask ends up being 0x3, as opposed to 0x1
which likely was the intention. The erroneous bit results in the driver
reporting 2 different button activations in designs with 2 or more
buttons.

To detect which button has been pressed, cyttsp5_btn_attention() uses a
for loop to iterate through the input buffer, while shifting and
applying a bitmask to determine the state for each button.
Unfortunately, when the bitmask is 0x3 and there are multiple buttons,
this procedure falls apart.

Consider a design with 3 buttons. Pressing the third button will result
in a call to cyttsp5_btn_attention() with the input buffer containing
0x4 (binary 0100). In the first iteration of the for loop cur_btn_state
will be:

(0x4 >> 0 * 1) & 0x3 = 0x4 & 0x3 = 0x0

This is correct. However, in the next iteration this happens:

(0x4 >> 1 * 1) & 0x3 = 0x2 & 0x3 = 0x2

Which means that a key event for key 1 is generated, even though it's
not really active. In the third iteration, the loop detects the button
that was actually pressed:

(0x4 >> 2 * 1) & 0x3 = 0x1 & 0x3 = 0x1

This key event is the only one that should have been detected, but it is
accompanied by the preceding key. Ensuring the applied mask is 0x1
solves this problem.

Signed-off-by: Richard Kjerstadius <richard.kjerstadius@teledyne.com>
Reviewed-by: Alistair Francis <alistair@alistair23.me>
Link: https://lore.kernel.org/r/20230127102903.3317089-1-richard.kjerstadius@teledyne.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>