1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /*
3 * Copyright (C) 2015 Broadcom
4 */
5 #ifndef _VC4_DRV_H_
6 #define _VC4_DRV_H_
7
8 #include <linux/delay.h>
9 #include <linux/of.h>
10 #include <linux/refcount.h>
11 #include <linux/uaccess.h>
12
13 #include <drm/drm_atomic.h>
14 #include <drm/drm_debugfs.h>
15 #include <drm/drm_device.h>
16 #include <drm/drm_encoder.h>
17 #include <drm/drm_gem_dma_helper.h>
18 #include <drm/drm_managed.h>
19 #include <drm/drm_mm.h>
20 #include <drm/drm_modeset_lock.h>
21
22 #include <kunit/test-bug.h>
23
24 #include "uapi/drm/vc4_drm.h"
25
26 struct drm_device;
27 struct drm_gem_object;
28
29 extern const struct drm_driver vc4_drm_driver;
30 extern const struct drm_driver vc5_drm_driver;
31
32 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
33 * this.
34 */
35 enum vc4_kernel_bo_type {
36 /* Any kernel allocation (gem_create_object hook) before it
37 * gets another type set.
38 */
39 VC4_BO_TYPE_KERNEL,
40 VC4_BO_TYPE_V3D,
41 VC4_BO_TYPE_V3D_SHADER,
42 VC4_BO_TYPE_DUMB,
43 VC4_BO_TYPE_BIN,
44 VC4_BO_TYPE_RCL,
45 VC4_BO_TYPE_BCL,
46 VC4_BO_TYPE_KERNEL_CACHE,
47 VC4_BO_TYPE_COUNT
48 };
49
50 /* Performance monitor object. The perform lifetime is controlled by userspace
51 * using perfmon related ioctls. A perfmon can be attached to a submit_cl
52 * request, and when this is the case, HW perf counters will be activated just
53 * before the submit_cl is submitted to the GPU and disabled when the job is
54 * done. This way, only events related to a specific job will be counted.
55 */
56 struct vc4_perfmon {
57 struct vc4_dev *dev;
58
59 /* Tracks the number of users of the perfmon, when this counter reaches
60 * zero the perfmon is destroyed.
61 */
62 refcount_t refcnt;
63
64 /* Number of counters activated in this perfmon instance
65 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
66 */
67 u8 ncounters;
68
69 /* Events counted by the HW perf counters. */
70 u8 events[DRM_VC4_MAX_PERF_COUNTERS];
71
72 /* Storage for counter values. Counters are incremented by the HW
73 * perf counter values every time the perfmon is attached to a GPU job.
74 * This way, perfmon users don't have to retrieve the results after
75 * each job if they want to track events covering several submissions.
76 * Note that counter values can't be reset, but you can fake a reset by
77 * destroying the perfmon and creating a new one.
78 */
79 u64 counters[];
80 };
81
82 struct vc4_dev {
83 struct drm_device base;
84 struct device *dev;
85
86 bool is_vc5;
87
88 unsigned int irq;
89
90 struct vc4_hvs *hvs;
91 struct vc4_v3d *v3d;
92
93 struct vc4_hang_state *hang_state;
94
95 /* The kernel-space BO cache. Tracks buffers that have been
96 * unreferenced by all other users (refcounts of 0!) but not
97 * yet freed, so we can do cheap allocations.
98 */
99 struct vc4_bo_cache {
100 /* Array of list heads for entries in the BO cache,
101 * based on number of pages, so we can do O(1) lookups
102 * in the cache when allocating.
103 */
104 struct list_head *size_list;
105 uint32_t size_list_size;
106
107 /* List of all BOs in the cache, ordered by age, so we
108 * can do O(1) lookups when trying to free old
109 * buffers.
110 */
111 struct list_head time_list;
112 struct work_struct time_work;
113 struct timer_list time_timer;
114 } bo_cache;
115
116 u32 num_labels;
117 struct vc4_label {
118 const char *name;
119 u32 num_allocated;
120 u32 size_allocated;
121 } *bo_labels;
122
123 /* Protects bo_cache and bo_labels. */
124 struct mutex bo_lock;
125
126 /* Purgeable BO pool. All BOs in this pool can have their memory
127 * reclaimed if the driver is unable to allocate new BOs. We also
128 * keep stats related to the purge mechanism here.
129 */
130 struct {
131 struct list_head list;
132 unsigned int num;
133 size_t size;
134 unsigned int purged_num;
135 size_t purged_size;
136 struct mutex lock;
137 } purgeable;
138
139 uint64_t dma_fence_context;
140
141 /* Sequence number for the last job queued in bin_job_list.
142 * Starts at 0 (no jobs emitted).
143 */
144 uint64_t emit_seqno;
145
146 /* Sequence number for the last completed job on the GPU.
147 * Starts at 0 (no jobs completed).
148 */
149 uint64_t finished_seqno;
150
151 /* List of all struct vc4_exec_info for jobs to be executed in
152 * the binner. The first job in the list is the one currently
153 * programmed into ct0ca for execution.
154 */
155 struct list_head bin_job_list;
156
157 /* List of all struct vc4_exec_info for jobs that have
158 * completed binning and are ready for rendering. The first
159 * job in the list is the one currently programmed into ct1ca
160 * for execution.
161 */
162 struct list_head render_job_list;
163
164 /* List of the finished vc4_exec_infos waiting to be freed by
165 * job_done_work.
166 */
167 struct list_head job_done_list;
168 /* Spinlock used to synchronize the job_list and seqno
169 * accesses between the IRQ handler and GEM ioctls.
170 */
171 spinlock_t job_lock;
172 wait_queue_head_t job_wait_queue;
173 struct work_struct job_done_work;
174
175 /* Used to track the active perfmon if any. Access to this field is
176 * protected by job_lock.
177 */
178 struct vc4_perfmon *active_perfmon;
179
180 /* List of struct vc4_seqno_cb for callbacks to be made from a
181 * workqueue when the given seqno is passed.
182 */
183 struct list_head seqno_cb_list;
184
185 /* The memory used for storing binner tile alloc, tile state,
186 * and overflow memory allocations. This is freed when V3D
187 * powers down.
188 */
189 struct vc4_bo *bin_bo;
190
191 /* Size of blocks allocated within bin_bo. */
192 uint32_t bin_alloc_size;
193
194 /* Bitmask of the bin_alloc_size chunks in bin_bo that are
195 * used.
196 */
197 uint32_t bin_alloc_used;
198
199 /* Bitmask of the current bin_alloc used for overflow memory. */
200 uint32_t bin_alloc_overflow;
201
202 /* Incremented when an underrun error happened after an atomic commit.
203 * This is particularly useful to detect when a specific modeset is too
204 * demanding in term of memory or HVS bandwidth which is hard to guess
205 * at atomic check time.
206 */
207 atomic_t underrun;
208
209 struct work_struct overflow_mem_work;
210
211 int power_refcount;
212
213 /* Set to true when the load tracker is active. */
214 bool load_tracker_enabled;
215
216 /* Mutex controlling the power refcount. */
217 struct mutex power_lock;
218
219 struct {
220 struct timer_list timer;
221 struct work_struct reset_work;
222 } hangcheck;
223
224 struct drm_modeset_lock ctm_state_lock;
225 struct drm_private_obj ctm_manager;
226 struct drm_private_obj hvs_channels;
227 struct drm_private_obj load_tracker;
228
229 /* Mutex for binner bo allocation. */
230 struct mutex bin_bo_lock;
231 /* Reference count for our binner bo. */
232 struct kref bin_bo_kref;
233 };
234
235 #define to_vc4_dev(_dev) \
236 container_of_const(_dev, struct vc4_dev, base)
237
238 struct vc4_bo {
239 struct drm_gem_dma_object base;
240
241 /* seqno of the last job to render using this BO. */
242 uint64_t seqno;
243
244 /* seqno of the last job to use the RCL to write to this BO.
245 *
246 * Note that this doesn't include binner overflow memory
247 * writes.
248 */
249 uint64_t write_seqno;
250
251 bool t_format;
252
253 /* List entry for the BO's position in either
254 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
255 */
256 struct list_head unref_head;
257
258 /* Time in jiffies when the BO was put in vc4->bo_cache. */
259 unsigned long free_time;
260
261 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */
262 struct list_head size_head;
263
264 /* Struct for shader validation state, if created by
265 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
266 */
267 struct vc4_validated_shader_info *validated_shader;
268
269 /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
270 * for user-allocated labels.
271 */
272 int label;
273
274 /* Count the number of active users. This is needed to determine
275 * whether we can move the BO to the purgeable list or not (when the BO
276 * is used by the GPU or the display engine we can't purge it).
277 */
278 refcount_t usecnt;
279
280 /* Store purgeable/purged state here */
281 u32 madv;
282 struct mutex madv_lock;
283 };
284
285 #define to_vc4_bo(_bo) \
286 container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)
287
288 struct vc4_fence {
289 struct dma_fence base;
290 struct drm_device *dev;
291 /* vc4 seqno for signaled() test */
292 uint64_t seqno;
293 };
294
295 #define to_vc4_fence(_fence) \
296 container_of_const(_fence, struct vc4_fence, base)
297
298 struct vc4_seqno_cb {
299 struct work_struct work;
300 uint64_t seqno;
301 void (*func)(struct vc4_seqno_cb *cb);
302 };
303
304 struct vc4_v3d {
305 struct vc4_dev *vc4;
306 struct platform_device *pdev;
307 void __iomem *regs;
308 struct clk *clk;
309 struct debugfs_regset32 regset;
310 };
311
312 struct vc4_hvs {
313 struct vc4_dev *vc4;
314 struct platform_device *pdev;
315 void __iomem *regs;
316 u32 __iomem *dlist;
317 unsigned int dlist_mem_size;
318
319 struct clk *core_clk;
320
321 unsigned long max_core_rate;
322
323 /* Memory manager for CRTCs to allocate space in the display
324 * list. Units are dwords.
325 */
326 struct drm_mm dlist_mm;
327 /* Memory manager for the LBM memory used by HVS scaling. */
328 struct drm_mm lbm_mm;
329 spinlock_t mm_lock;
330
331 struct drm_mm_node mitchell_netravali_filter;
332
333 struct debugfs_regset32 regset;
334
335 /*
336 * Even if HDMI0 on the RPi4 can output modes requiring a pixel
337 * rate higher than 297MHz, it needs some adjustments in the
338 * config.txt file to be able to do so and thus won't always be
339 * available.
340 */
341 bool vc5_hdmi_enable_hdmi_20;
342
343 /*
344 * 4096x2160@60 requires a core overclock to work, so register
345 * whether that is sufficient.
346 */
347 bool vc5_hdmi_enable_4096by2160;
348 };
349
350 #define HVS_NUM_CHANNELS 3
351
352 struct vc4_hvs_state {
353 struct drm_private_state base;
354 unsigned long core_clock_rate;
355
356 struct {
357 unsigned in_use: 1;
358 unsigned long fifo_load;
359 struct drm_crtc_commit *pending_commit;
360 } fifo_state[HVS_NUM_CHANNELS];
361 };
362
363 #define to_vc4_hvs_state(_state) \
364 container_of_const(_state, struct vc4_hvs_state, base)
365
366 struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);
367 struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);
368 struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);
369
370 struct vc4_plane {
371 struct drm_plane base;
372 };
373
374 #define to_vc4_plane(_plane) \
375 container_of_const(_plane, struct vc4_plane, base)
376
377 enum vc4_scaling_mode {
378 VC4_SCALING_NONE,
379 VC4_SCALING_TPZ,
380 VC4_SCALING_PPF,
381 };
382
383 struct vc4_plane_state {
384 struct drm_plane_state base;
385 /* System memory copy of the display list for this element, computed
386 * at atomic_check time.
387 */
388 u32 *dlist;
389 u32 dlist_size; /* Number of dwords allocated for the display list */
390 u32 dlist_count; /* Number of used dwords in the display list. */
391
392 /* Offset in the dlist to various words, for pageflip or
393 * cursor updates.
394 */
395 u32 pos0_offset;
396 u32 pos2_offset;
397 u32 ptr0_offset;
398 u32 lbm_offset;
399
400 /* Offset where the plane's dlist was last stored in the
401 * hardware at vc4_crtc_atomic_flush() time.
402 */
403 u32 __iomem *hw_dlist;
404
405 /* Clipped coordinates of the plane on the display. */
406 int crtc_x, crtc_y, crtc_w, crtc_h;
407 /* Clipped area being scanned from in the FB. */
408 u32 src_x, src_y;
409
410 u32 src_w[2], src_h[2];
411
412 /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
413 enum vc4_scaling_mode x_scaling[2], y_scaling[2];
414 bool is_unity;
415 bool is_yuv;
416
417 /* Offset to start scanning out from the start of the plane's
418 * BO.
419 */
420 u32 offsets[3];
421
422 /* Our allocation in LBM for temporary storage during scaling. */
423 struct drm_mm_node lbm;
424
425 /* Set when the plane has per-pixel alpha content or does not cover
426 * the entire screen. This is a hint to the CRTC that it might need
427 * to enable background color fill.
428 */
429 bool needs_bg_fill;
430
431 /* Mark the dlist as initialized. Useful to avoid initializing it twice
432 * when async update is not possible.
433 */
434 bool dlist_initialized;
435
436 /* Load of this plane on the HVS block. The load is expressed in HVS
437 * cycles/sec.
438 */
439 u64 hvs_load;
440
441 /* Memory bandwidth needed for this plane. This is expressed in
442 * bytes/sec.
443 */
444 u64 membus_load;
445 };
446
447 #define to_vc4_plane_state(_state) \
448 container_of_const(_state, struct vc4_plane_state, base)
449
450 enum vc4_encoder_type {
451 VC4_ENCODER_TYPE_NONE,
452 VC4_ENCODER_TYPE_HDMI0,
453 VC4_ENCODER_TYPE_HDMI1,
454 VC4_ENCODER_TYPE_VEC,
455 VC4_ENCODER_TYPE_DSI0,
456 VC4_ENCODER_TYPE_DSI1,
457 VC4_ENCODER_TYPE_SMI,
458 VC4_ENCODER_TYPE_DPI,
459 VC4_ENCODER_TYPE_TXP,
460 };
461
462 struct vc4_encoder {
463 struct drm_encoder base;
464 enum vc4_encoder_type type;
465 u32 clock_select;
466
467 void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
468 void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
469 void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
470
471 void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
472 void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
473 };
474
475 #define to_vc4_encoder(_encoder) \
476 container_of_const(_encoder, struct vc4_encoder, base)
477
478 static inline
vc4_find_encoder_by_type(struct drm_device * drm,enum vc4_encoder_type type)479 struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,
480 enum vc4_encoder_type type)
481 {
482 struct drm_encoder *encoder;
483
484 drm_for_each_encoder(encoder, drm) {
485 struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
486
487 if (vc4_encoder->type == type)
488 return encoder;
489 }
490
491 return NULL;
492 }
493
494 struct vc4_crtc_data {
495 const char *name;
496
497 const char *debugfs_name;
498
499 /* Bitmask of channels (FIFOs) of the HVS that the output can source from */
500 unsigned int hvs_available_channels;
501
502 /* Which output of the HVS this pixelvalve sources from. */
503 int hvs_output;
504 };
505
506 extern const struct vc4_crtc_data vc4_txp_crtc_data;
507
508 struct vc4_pv_data {
509 struct vc4_crtc_data base;
510
511 /* Depth of the PixelValve FIFO in bytes */
512 unsigned int fifo_depth;
513
514 /* Number of pixels output per clock period */
515 u8 pixels_per_clock;
516
517 enum vc4_encoder_type encoder_types[4];
518 };
519
520 extern const struct vc4_pv_data bcm2835_pv0_data;
521 extern const struct vc4_pv_data bcm2835_pv1_data;
522 extern const struct vc4_pv_data bcm2835_pv2_data;
523 extern const struct vc4_pv_data bcm2711_pv0_data;
524 extern const struct vc4_pv_data bcm2711_pv1_data;
525 extern const struct vc4_pv_data bcm2711_pv2_data;
526 extern const struct vc4_pv_data bcm2711_pv3_data;
527 extern const struct vc4_pv_data bcm2711_pv4_data;
528
529 struct vc4_crtc {
530 struct drm_crtc base;
531 struct platform_device *pdev;
532 const struct vc4_crtc_data *data;
533 void __iomem *regs;
534
535 /* Timestamp at start of vblank irq - unaffected by lock delays. */
536 ktime_t t_vblank;
537
538 u8 lut_r[256];
539 u8 lut_g[256];
540 u8 lut_b[256];
541
542 struct drm_pending_vblank_event *event;
543
544 struct debugfs_regset32 regset;
545
546 /**
547 * @feeds_txp: True if the CRTC feeds our writeback controller.
548 */
549 bool feeds_txp;
550
551 /**
552 * @irq_lock: Spinlock protecting the resources shared between
553 * the atomic code and our vblank handler.
554 */
555 spinlock_t irq_lock;
556
557 /**
558 * @current_dlist: Start offset of the display list currently
559 * set in the HVS for that CRTC. Protected by @irq_lock, and
560 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
561 * handler to have access to that value.
562 */
563 unsigned int current_dlist;
564
565 /**
566 * @current_hvs_channel: HVS channel currently assigned to the
567 * CRTC. Protected by @irq_lock, and copied in
568 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
569 * access to that value.
570 */
571 unsigned int current_hvs_channel;
572 };
573
574 #define to_vc4_crtc(_crtc) \
575 container_of_const(_crtc, struct vc4_crtc, base)
576
577 static inline const struct vc4_crtc_data *
vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc * crtc)578 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
579 {
580 return crtc->data;
581 }
582
583 static inline const struct vc4_pv_data *
vc4_crtc_to_vc4_pv_data(const struct vc4_crtc * crtc)584 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
585 {
586 const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
587
588 return container_of_const(data, struct vc4_pv_data, base);
589 }
590
591 struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
592 struct drm_crtc_state *state);
593
594 struct vc4_crtc_state {
595 struct drm_crtc_state base;
596 /* Dlist area for this CRTC configuration. */
597 struct drm_mm_node mm;
598 bool txp_armed;
599 unsigned int assigned_channel;
600
601 struct {
602 unsigned int left;
603 unsigned int right;
604 unsigned int top;
605 unsigned int bottom;
606 } margins;
607
608 unsigned long hvs_load;
609
610 /* Transitional state below, only valid during atomic commits */
611 bool update_muxing;
612 };
613
614 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
615
616 #define to_vc4_crtc_state(_state) \
617 container_of_const(_state, struct vc4_crtc_state, base)
618
619 #define V3D_READ(offset) \
620 ({ \
621 kunit_fail_current_test("Accessing a register in a unit test!\n"); \
622 readl(vc4->v3d->regs + (offset)); \
623 })
624
625 #define V3D_WRITE(offset, val) \
626 do { \
627 kunit_fail_current_test("Accessing a register in a unit test!\n"); \
628 writel(val, vc4->v3d->regs + (offset)); \
629 } while (0)
630
631 #define HVS_READ(offset) \
632 ({ \
633 kunit_fail_current_test("Accessing a register in a unit test!\n"); \
634 readl(hvs->regs + (offset)); \
635 })
636
637 #define HVS_WRITE(offset, val) \
638 do { \
639 kunit_fail_current_test("Accessing a register in a unit test!\n"); \
640 writel(val, hvs->regs + (offset)); \
641 } while (0)
642
643 #define VC4_REG32(reg) { .name = #reg, .offset = reg }
644
645 struct vc4_exec_info {
646 struct vc4_dev *dev;
647
648 /* Sequence number for this bin/render job. */
649 uint64_t seqno;
650
651 /* Latest write_seqno of any BO that binning depends on. */
652 uint64_t bin_dep_seqno;
653
654 struct dma_fence *fence;
655
656 /* Last current addresses the hardware was processing when the
657 * hangcheck timer checked on us.
658 */
659 uint32_t last_ct0ca, last_ct1ca;
660
661 /* Kernel-space copy of the ioctl arguments */
662 struct drm_vc4_submit_cl *args;
663
664 /* This is the array of BOs that were looked up at the start of exec.
665 * Command validation will use indices into this array.
666 */
667 struct drm_gem_object **bo;
668 uint32_t bo_count;
669
670 /* List of BOs that are being written by the RCL. Other than
671 * the binner temporary storage, this is all the BOs written
672 * by the job.
673 */
674 struct drm_gem_dma_object *rcl_write_bo[4];
675 uint32_t rcl_write_bo_count;
676
677 /* Pointers for our position in vc4->job_list */
678 struct list_head head;
679
680 /* List of other BOs used in the job that need to be released
681 * once the job is complete.
682 */
683 struct list_head unref_list;
684
685 /* Current unvalidated indices into @bo loaded by the non-hardware
686 * VC4_PACKET_GEM_HANDLES.
687 */
688 uint32_t bo_index[2];
689
690 /* This is the BO where we store the validated command lists, shader
691 * records, and uniforms.
692 */
693 struct drm_gem_dma_object *exec_bo;
694
695 /**
696 * This tracks the per-shader-record state (packet 64) that
697 * determines the length of the shader record and the offset
698 * it's expected to be found at. It gets read in from the
699 * command lists.
700 */
701 struct vc4_shader_state {
702 uint32_t addr;
703 /* Maximum vertex index referenced by any primitive using this
704 * shader state.
705 */
706 uint32_t max_index;
707 } *shader_state;
708
709 /** How many shader states the user declared they were using. */
710 uint32_t shader_state_size;
711 /** How many shader state records the validator has seen. */
712 uint32_t shader_state_count;
713
714 bool found_tile_binning_mode_config_packet;
715 bool found_start_tile_binning_packet;
716 bool found_increment_semaphore_packet;
717 bool found_flush;
718 uint8_t bin_tiles_x, bin_tiles_y;
719 /* Physical address of the start of the tile alloc array
720 * (where each tile's binned CL will start)
721 */
722 uint32_t tile_alloc_offset;
723 /* Bitmask of which binner slots are freed when this job completes. */
724 uint32_t bin_slots;
725
726 /**
727 * Computed addresses pointing into exec_bo where we start the
728 * bin thread (ct0) and render thread (ct1).
729 */
730 uint32_t ct0ca, ct0ea;
731 uint32_t ct1ca, ct1ea;
732
733 /* Pointer to the unvalidated bin CL (if present). */
734 void *bin_u;
735
736 /* Pointers to the shader recs. These paddr gets incremented as CL
737 * packets are relocated in validate_gl_shader_state, and the vaddrs
738 * (u and v) get incremented and size decremented as the shader recs
739 * themselves are validated.
740 */
741 void *shader_rec_u;
742 void *shader_rec_v;
743 uint32_t shader_rec_p;
744 uint32_t shader_rec_size;
745
746 /* Pointers to the uniform data. These pointers are incremented, and
747 * size decremented, as each batch of uniforms is uploaded.
748 */
749 void *uniforms_u;
750 void *uniforms_v;
751 uint32_t uniforms_p;
752 uint32_t uniforms_size;
753
754 /* Pointer to a performance monitor object if the user requested it,
755 * NULL otherwise.
756 */
757 struct vc4_perfmon *perfmon;
758
759 /* Whether the exec has taken a reference to the binner BO, which should
760 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
761 */
762 bool bin_bo_used;
763 };
764
765 /* Per-open file private data. Any driver-specific resource that has to be
766 * released when the DRM file is closed should be placed here.
767 */
768 struct vc4_file {
769 struct vc4_dev *dev;
770
771 struct {
772 struct idr idr;
773 struct mutex lock;
774 } perfmon;
775
776 bool bin_bo_used;
777 };
778
779 static inline struct vc4_exec_info *
vc4_first_bin_job(struct vc4_dev * vc4)780 vc4_first_bin_job(struct vc4_dev *vc4)
781 {
782 return list_first_entry_or_null(&vc4->bin_job_list,
783 struct vc4_exec_info, head);
784 }
785
786 static inline struct vc4_exec_info *
vc4_first_render_job(struct vc4_dev * vc4)787 vc4_first_render_job(struct vc4_dev *vc4)
788 {
789 return list_first_entry_or_null(&vc4->render_job_list,
790 struct vc4_exec_info, head);
791 }
792
793 static inline struct vc4_exec_info *
vc4_last_render_job(struct vc4_dev * vc4)794 vc4_last_render_job(struct vc4_dev *vc4)
795 {
796 if (list_empty(&vc4->render_job_list))
797 return NULL;
798 return list_last_entry(&vc4->render_job_list,
799 struct vc4_exec_info, head);
800 }
801
802 /**
803 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
804 * setup parameters.
805 *
806 * This will be used at draw time to relocate the reference to the texture
807 * contents in p0, and validate that the offset combined with
808 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
809 * Note that the hardware treats unprovided config parameters as 0, so not all
810 * of them need to be set up for every texure sample, and we'll store ~0 as
811 * the offset to mark the unused ones.
812 *
813 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
814 * Setup") for definitions of the texture parameters.
815 */
816 struct vc4_texture_sample_info {
817 bool is_direct;
818 uint32_t p_offset[4];
819 };
820
821 /**
822 * struct vc4_validated_shader_info - information about validated shaders that
823 * needs to be used from command list validation.
824 *
825 * For a given shader, each time a shader state record references it, we need
826 * to verify that the shader doesn't read more uniforms than the shader state
827 * record's uniform BO pointer can provide, and we need to apply relocations
828 * and validate the shader state record's uniforms that define the texture
829 * samples.
830 */
831 struct vc4_validated_shader_info {
832 uint32_t uniforms_size;
833 uint32_t uniforms_src_size;
834 uint32_t num_texture_samples;
835 struct vc4_texture_sample_info *texture_samples;
836
837 uint32_t num_uniform_addr_offsets;
838 uint32_t *uniform_addr_offsets;
839
840 bool is_threaded;
841 };
842
843 /**
844 * __wait_for - magic wait macro
845 *
846 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
847 * important that we check the condition again after having timed out, since the
848 * timeout could be due to preemption or similar and we've never had a chance to
849 * check the condition before the timeout.
850 */
851 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
852 const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
853 long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \
854 int ret__; \
855 might_sleep(); \
856 for (;;) { \
857 const bool expired__ = ktime_after(ktime_get_raw(), end__); \
858 OP; \
859 /* Guarantee COND check prior to timeout */ \
860 barrier(); \
861 if (COND) { \
862 ret__ = 0; \
863 break; \
864 } \
865 if (expired__) { \
866 ret__ = -ETIMEDOUT; \
867 break; \
868 } \
869 usleep_range(wait__, wait__ * 2); \
870 if (wait__ < (Wmax)) \
871 wait__ <<= 1; \
872 } \
873 ret__; \
874 })
875
876 #define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \
877 (Wmax))
878 #define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000)
879
880 /* vc4_bo.c */
881 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
882 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
883 bool from_cache, enum vc4_kernel_bo_type type);
884 int vc4_bo_dumb_create(struct drm_file *file_priv,
885 struct drm_device *dev,
886 struct drm_mode_create_dumb *args);
887 int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
888 struct drm_file *file_priv);
889 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
890 struct drm_file *file_priv);
891 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
892 struct drm_file *file_priv);
893 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
894 struct drm_file *file_priv);
895 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
896 struct drm_file *file_priv);
897 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
898 struct drm_file *file_priv);
899 int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
900 struct drm_file *file_priv);
901 int vc4_bo_cache_init(struct drm_device *dev);
902 int vc4_bo_inc_usecnt(struct vc4_bo *bo);
903 void vc4_bo_dec_usecnt(struct vc4_bo *bo);
904 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
905 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
906 int vc4_bo_debugfs_init(struct drm_minor *minor);
907
908 /* vc4_crtc.c */
909 extern struct platform_driver vc4_crtc_driver;
910 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
911 int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
912 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
913 struct drm_plane *primary_plane,
914 const struct drm_crtc_funcs *crtc_funcs,
915 const struct drm_crtc_helper_funcs *crtc_helper_funcs,
916 bool feeds_txp);
917 int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
918 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
919 const struct drm_crtc_funcs *crtc_funcs,
920 const struct drm_crtc_helper_funcs *crtc_helper_funcs,
921 bool feeds_txp);
922 int vc4_page_flip(struct drm_crtc *crtc,
923 struct drm_framebuffer *fb,
924 struct drm_pending_vblank_event *event,
925 uint32_t flags,
926 struct drm_modeset_acquire_ctx *ctx);
927 int vc4_crtc_atomic_check(struct drm_crtc *crtc,
928 struct drm_atomic_state *state);
929 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
930 void vc4_crtc_destroy_state(struct drm_crtc *crtc,
931 struct drm_crtc_state *state);
932 void vc4_crtc_reset(struct drm_crtc *crtc);
933 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
934 void vc4_crtc_send_vblank(struct drm_crtc *crtc);
935 int vc4_crtc_late_register(struct drm_crtc *crtc);
936 void vc4_crtc_get_margins(struct drm_crtc_state *state,
937 unsigned int *left, unsigned int *right,
938 unsigned int *top, unsigned int *bottom);
939
940 /* vc4_debugfs.c */
941 void vc4_debugfs_init(struct drm_minor *minor);
942 #ifdef CONFIG_DEBUG_FS
943 void vc4_debugfs_add_regset32(struct drm_device *drm,
944 const char *filename,
945 struct debugfs_regset32 *regset);
946 #else
947
vc4_debugfs_add_regset32(struct drm_device * drm,const char * filename,struct debugfs_regset32 * regset)948 static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
949 const char *filename,
950 struct debugfs_regset32 *regset)
951 {}
952 #endif
953
954 /* vc4_drv.c */
955 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
956 int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
957
958 /* vc4_dpi.c */
959 extern struct platform_driver vc4_dpi_driver;
960
961 /* vc4_dsi.c */
962 extern struct platform_driver vc4_dsi_driver;
963
964 /* vc4_fence.c */
965 extern const struct dma_fence_ops vc4_fence_ops;
966
967 /* vc4_gem.c */
968 int vc4_gem_init(struct drm_device *dev);
969 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
970 struct drm_file *file_priv);
971 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
972 struct drm_file *file_priv);
973 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
974 struct drm_file *file_priv);
975 void vc4_submit_next_bin_job(struct drm_device *dev);
976 void vc4_submit_next_render_job(struct drm_device *dev);
977 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
978 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
979 uint64_t timeout_ns, bool interruptible);
980 void vc4_job_handle_completed(struct vc4_dev *vc4);
981 int vc4_queue_seqno_cb(struct drm_device *dev,
982 struct vc4_seqno_cb *cb, uint64_t seqno,
983 void (*func)(struct vc4_seqno_cb *cb));
984 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
985 struct drm_file *file_priv);
986
987 /* vc4_hdmi.c */
988 extern struct platform_driver vc4_hdmi_driver;
989
990 /* vc4_vec.c */
991 extern struct platform_driver vc4_vec_driver;
992
993 /* vc4_txp.c */
994 extern struct platform_driver vc4_txp_driver;
995
996 /* vc4_irq.c */
997 void vc4_irq_enable(struct drm_device *dev);
998 void vc4_irq_disable(struct drm_device *dev);
999 int vc4_irq_install(struct drm_device *dev, int irq);
1000 void vc4_irq_uninstall(struct drm_device *dev);
1001 void vc4_irq_reset(struct drm_device *dev);
1002
1003 /* vc4_hvs.c */
1004 extern struct platform_driver vc4_hvs_driver;
1005 struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, struct platform_device *pdev);
1006 void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
1007 int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
1008 u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
1009 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
1010 void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
1011 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1012 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1013 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
1014 void vc4_hvs_dump_state(struct vc4_hvs *hvs);
1015 void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
1016 void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
1017 int vc4_hvs_debugfs_init(struct drm_minor *minor);
1018
1019 /* vc4_kms.c */
1020 int vc4_kms_load(struct drm_device *dev);
1021
1022 /* vc4_plane.c */
1023 struct drm_plane *vc4_plane_init(struct drm_device *dev,
1024 enum drm_plane_type type,
1025 uint32_t possible_crtcs);
1026 int vc4_plane_create_additional_planes(struct drm_device *dev);
1027 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
1028 u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
1029 void vc4_plane_async_set_fb(struct drm_plane *plane,
1030 struct drm_framebuffer *fb);
1031
1032 /* vc4_v3d.c */
1033 extern struct platform_driver vc4_v3d_driver;
1034 extern const struct of_device_id vc4_v3d_dt_match[];
1035 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
1036 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
1037 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
1038 int vc4_v3d_pm_get(struct vc4_dev *vc4);
1039 void vc4_v3d_pm_put(struct vc4_dev *vc4);
1040 int vc4_v3d_debugfs_init(struct drm_minor *minor);
1041
1042 /* vc4_validate.c */
1043 int
1044 vc4_validate_bin_cl(struct drm_device *dev,
1045 void *validated,
1046 void *unvalidated,
1047 struct vc4_exec_info *exec);
1048
1049 int
1050 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
1051
1052 struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
1053 uint32_t hindex);
1054
1055 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
1056
1057 bool vc4_check_tex_size(struct vc4_exec_info *exec,
1058 struct drm_gem_dma_object *fbo,
1059 uint32_t offset, uint8_t tiling_format,
1060 uint32_t width, uint32_t height, uint8_t cpp);
1061
1062 /* vc4_validate_shader.c */
1063 struct vc4_validated_shader_info *
1064 vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
1065
1066 /* vc4_perfmon.c */
1067 void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1068 void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1069 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1070 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1071 bool capture);
1072 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1073 void vc4_perfmon_open_file(struct vc4_file *vc4file);
1074 void vc4_perfmon_close_file(struct vc4_file *vc4file);
1075 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1076 struct drm_file *file_priv);
1077 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1078 struct drm_file *file_priv);
1079 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1080 struct drm_file *file_priv);
1081
1082 #endif /* _VC4_DRV_H_ */
1083