xref: /openbmc/qemu/ui/sdl2.c (revision b95002f4)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
30 #include "ui/input.h"
31 #include "ui/sdl2.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/runstate-action.h"
34 #include "sysemu/sysemu.h"
35 #include "ui/win32-kbd-hook.h"
36 #include "qemu/log.h"
37 
38 static int sdl2_num_outputs;
39 static struct sdl2_console *sdl2_console;
40 
41 static SDL_Surface *guest_sprite_surface;
42 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
43 static bool alt_grab;
44 static bool ctrl_grab;
45 
46 static int gui_saved_grab;
47 static int gui_fullscreen;
48 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
49 static SDL_Cursor *sdl_cursor_normal;
50 static SDL_Cursor *sdl_cursor_hidden;
51 static int absolute_enabled;
52 static bool guest_cursor;
53 static int guest_x, guest_y;
54 static SDL_Cursor *guest_sprite;
55 static Notifier mouse_mode_notifier;
56 
57 #define SDL2_REFRESH_INTERVAL_BUSY 10
58 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
59                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
60 
61 /* introduced in SDL 2.0.10 */
62 #ifndef SDL_HINT_RENDER_BATCHING
63 #define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
64 #endif
65 
66 static void sdl_update_caption(struct sdl2_console *scon);
67 
get_scon_from_window(uint32_t window_id)68 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
69 {
70     int i;
71     for (i = 0; i < sdl2_num_outputs; i++) {
72         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
73             return &sdl2_console[i];
74         }
75     }
76     return NULL;
77 }
78 
sdl2_window_create(struct sdl2_console * scon)79 void sdl2_window_create(struct sdl2_console *scon)
80 {
81     int flags = 0;
82 
83     if (!scon->surface) {
84         return;
85     }
86     assert(!scon->real_window);
87 
88     if (gui_fullscreen) {
89         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
90     } else {
91         flags |= SDL_WINDOW_RESIZABLE;
92     }
93     if (scon->hidden) {
94         flags |= SDL_WINDOW_HIDDEN;
95     }
96 #ifdef CONFIG_OPENGL
97     if (scon->opengl) {
98         flags |= SDL_WINDOW_OPENGL;
99     }
100 #endif
101 
102     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
103                                          SDL_WINDOWPOS_UNDEFINED,
104                                          surface_width(scon->surface),
105                                          surface_height(scon->surface),
106                                          flags);
107     if (scon->opengl) {
108         const char *driver = "opengl";
109 
110         if (scon->opts->gl == DISPLAYGL_MODE_ES) {
111             driver = "opengles2";
112         }
113 
114         SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
115         SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1");
116 
117         scon->winctx = SDL_GL_CreateContext(scon->real_window);
118         SDL_GL_SetSwapInterval(0);
119     } else {
120         /* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */
121         scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
122     }
123     sdl_update_caption(scon);
124 }
125 
sdl2_window_destroy(struct sdl2_console * scon)126 void sdl2_window_destroy(struct sdl2_console *scon)
127 {
128     if (!scon->real_window) {
129         return;
130     }
131 
132     if (scon->winctx) {
133         SDL_GL_DeleteContext(scon->winctx);
134         scon->winctx = NULL;
135     }
136     if (scon->real_renderer) {
137         SDL_DestroyRenderer(scon->real_renderer);
138         scon->real_renderer = NULL;
139     }
140     SDL_DestroyWindow(scon->real_window);
141     scon->real_window = NULL;
142 }
143 
sdl2_window_resize(struct sdl2_console * scon)144 void sdl2_window_resize(struct sdl2_console *scon)
145 {
146     if (!scon->real_window) {
147         return;
148     }
149 
150     SDL_SetWindowSize(scon->real_window,
151                       surface_width(scon->surface),
152                       surface_height(scon->surface));
153 }
154 
sdl2_redraw(struct sdl2_console * scon)155 static void sdl2_redraw(struct sdl2_console *scon)
156 {
157     if (scon->opengl) {
158 #ifdef CONFIG_OPENGL
159         sdl2_gl_redraw(scon);
160 #endif
161     } else {
162         sdl2_2d_redraw(scon);
163     }
164 }
165 
sdl_update_caption(struct sdl2_console * scon)166 static void sdl_update_caption(struct sdl2_console *scon)
167 {
168     char win_title[1024];
169     char icon_title[1024];
170     const char *status = "";
171 
172     if (!runstate_is_running()) {
173         status = " [Stopped]";
174     } else if (gui_grab) {
175         if (alt_grab) {
176 #ifdef CONFIG_DARWIN
177             status = " - Press ⌃⌥⇧G to exit grab";
178 #else
179             status = " - Press Ctrl-Alt-Shift-G to exit grab";
180 #endif
181         } else if (ctrl_grab) {
182             status = " - Press Right-Ctrl-G to exit grab";
183         } else {
184 #ifdef CONFIG_DARWIN
185             status = " - Press ⌃⌥G to exit grab";
186 #else
187             status = " - Press Ctrl-Alt-G to exit grab";
188 #endif
189         }
190     }
191 
192     if (qemu_name) {
193         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
194                  scon->idx, status);
195         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
196     } else {
197         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
198         snprintf(icon_title, sizeof(icon_title), "QEMU");
199     }
200 
201     if (scon->real_window) {
202         SDL_SetWindowTitle(scon->real_window, win_title);
203     }
204 }
205 
sdl_hide_cursor(struct sdl2_console * scon)206 static void sdl_hide_cursor(struct sdl2_console *scon)
207 {
208     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
209         return;
210     }
211 
212     SDL_ShowCursor(SDL_DISABLE);
213     SDL_SetCursor(sdl_cursor_hidden);
214 
215     if (!qemu_input_is_absolute(scon->dcl.con)) {
216         SDL_SetRelativeMouseMode(SDL_TRUE);
217     }
218 }
219 
sdl_show_cursor(struct sdl2_console * scon)220 static void sdl_show_cursor(struct sdl2_console *scon)
221 {
222     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
223         return;
224     }
225 
226     if (!qemu_input_is_absolute(scon->dcl.con)) {
227         SDL_SetRelativeMouseMode(SDL_FALSE);
228     }
229 
230     if (guest_cursor &&
231         (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
232         SDL_SetCursor(guest_sprite);
233     } else {
234         SDL_SetCursor(sdl_cursor_normal);
235     }
236 
237     SDL_ShowCursor(SDL_ENABLE);
238 }
239 
sdl_grab_start(struct sdl2_console * scon)240 static void sdl_grab_start(struct sdl2_console *scon)
241 {
242     QemuConsole *con = scon ? scon->dcl.con : NULL;
243 
244     if (!con || !qemu_console_is_graphic(con)) {
245         return;
246     }
247     /*
248      * If the application is not active, do not try to enter grab state. This
249      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
250      * application (SDL bug).
251      */
252     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
253         return;
254     }
255     if (guest_cursor) {
256         SDL_SetCursor(guest_sprite);
257         if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
258             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
259         }
260     } else {
261         sdl_hide_cursor(scon);
262     }
263     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
264     gui_grab = 1;
265     win32_kbd_set_grab(true);
266     sdl_update_caption(scon);
267 }
268 
sdl_grab_end(struct sdl2_console * scon)269 static void sdl_grab_end(struct sdl2_console *scon)
270 {
271     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
272     gui_grab = 0;
273     win32_kbd_set_grab(false);
274     sdl_show_cursor(scon);
275     sdl_update_caption(scon);
276 }
277 
absolute_mouse_grab(struct sdl2_console * scon)278 static void absolute_mouse_grab(struct sdl2_console *scon)
279 {
280     int mouse_x, mouse_y;
281     int scr_w, scr_h;
282     SDL_GetMouseState(&mouse_x, &mouse_y);
283     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
284     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
285         mouse_y > 0 && mouse_y < scr_h - 1) {
286         sdl_grab_start(scon);
287     }
288 }
289 
sdl_mouse_mode_change(Notifier * notify,void * data)290 static void sdl_mouse_mode_change(Notifier *notify, void *data)
291 {
292     if (qemu_input_is_absolute(sdl2_console[0].dcl.con)) {
293         if (!absolute_enabled) {
294             absolute_enabled = 1;
295             SDL_SetRelativeMouseMode(SDL_FALSE);
296             absolute_mouse_grab(&sdl2_console[0]);
297         }
298     } else if (absolute_enabled) {
299         if (!gui_fullscreen) {
300             sdl_grab_end(&sdl2_console[0]);
301         }
302         absolute_enabled = 0;
303     }
304 }
305 
sdl_send_mouse_event(struct sdl2_console * scon,int dx,int dy,int x,int y,int state)306 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
307                                  int x, int y, int state)
308 {
309     static uint32_t bmap[INPUT_BUTTON__MAX] = {
310         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
311         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
312         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
313         [INPUT_BUTTON_SIDE]       = SDL_BUTTON(SDL_BUTTON_X1),
314         [INPUT_BUTTON_EXTRA]      = SDL_BUTTON(SDL_BUTTON_X2)
315     };
316     static uint32_t prev_state;
317 
318     if (prev_state != state) {
319         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
320         prev_state = state;
321     }
322 
323     if (qemu_input_is_absolute(scon->dcl.con)) {
324         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
325                              x, 0, surface_width(scon->surface));
326         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
327                              y, 0, surface_height(scon->surface));
328     } else {
329         if (guest_cursor) {
330             x -= guest_x;
331             y -= guest_y;
332             guest_x += x;
333             guest_y += y;
334             dx = x;
335             dy = y;
336         }
337         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
338         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
339     }
340     qemu_input_event_sync();
341 }
342 
toggle_full_screen(struct sdl2_console * scon)343 static void toggle_full_screen(struct sdl2_console *scon)
344 {
345     gui_fullscreen = !gui_fullscreen;
346     if (gui_fullscreen) {
347         SDL_SetWindowFullscreen(scon->real_window,
348                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
349         gui_saved_grab = gui_grab;
350         sdl_grab_start(scon);
351     } else {
352         if (!gui_saved_grab) {
353             sdl_grab_end(scon);
354         }
355         SDL_SetWindowFullscreen(scon->real_window, 0);
356     }
357     sdl2_redraw(scon);
358 }
359 
get_mod_state(void)360 static int get_mod_state(void)
361 {
362     SDL_Keymod mod = SDL_GetModState();
363 
364     if (alt_grab) {
365         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
366             (gui_grab_code | KMOD_LSHIFT);
367     } else if (ctrl_grab) {
368         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
369     } else {
370         return (mod & gui_grab_code) == gui_grab_code;
371     }
372 }
373 
sdl2_win32_get_hwnd(struct sdl2_console * scon)374 static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
375 {
376 #ifdef CONFIG_WIN32
377     SDL_SysWMinfo info;
378 
379     SDL_VERSION(&info.version);
380     if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
381         return info.info.win.window;
382     }
383 #endif
384     return NULL;
385 }
386 
handle_keydown(SDL_Event * ev)387 static void handle_keydown(SDL_Event *ev)
388 {
389     int win;
390     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
391     int gui_key_modifier_pressed = get_mod_state();
392     int gui_keysym = 0;
393 
394     if (!scon) {
395         return;
396     }
397 
398     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
399         switch (ev->key.keysym.scancode) {
400         case SDL_SCANCODE_2:
401         case SDL_SCANCODE_3:
402         case SDL_SCANCODE_4:
403         case SDL_SCANCODE_5:
404         case SDL_SCANCODE_6:
405         case SDL_SCANCODE_7:
406         case SDL_SCANCODE_8:
407         case SDL_SCANCODE_9:
408             if (gui_grab) {
409                 sdl_grab_end(scon);
410             }
411 
412             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
413             if (win < sdl2_num_outputs) {
414                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
415                 if (sdl2_console[win].real_window) {
416                     if (sdl2_console[win].hidden) {
417                         SDL_HideWindow(sdl2_console[win].real_window);
418                     } else {
419                         SDL_ShowWindow(sdl2_console[win].real_window);
420                     }
421                 }
422                 gui_keysym = 1;
423             }
424             break;
425         case SDL_SCANCODE_F:
426             toggle_full_screen(scon);
427             gui_keysym = 1;
428             break;
429         case SDL_SCANCODE_G:
430             gui_keysym = 1;
431             if (!gui_grab) {
432                 sdl_grab_start(scon);
433             } else if (!gui_fullscreen) {
434                 sdl_grab_end(scon);
435             }
436             break;
437         case SDL_SCANCODE_U:
438             sdl2_window_resize(scon);
439             if (!scon->opengl) {
440                 /* re-create scon->texture */
441                 sdl2_2d_switch(&scon->dcl, scon->surface);
442             }
443             gui_keysym = 1;
444             break;
445 #if 0
446         case SDL_SCANCODE_KP_PLUS:
447         case SDL_SCANCODE_KP_MINUS:
448             if (!gui_fullscreen) {
449                 int scr_w, scr_h;
450                 int width, height;
451                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
452 
453                 width = MAX(scr_w + (ev->key.keysym.scancode ==
454                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
455                             160);
456                 height = (surface_height(scon->surface) * width) /
457                     surface_width(scon->surface);
458                 fprintf(stderr, "%s: scale to %dx%d\n",
459                         __func__, width, height);
460                 sdl_scale(scon, width, height);
461                 sdl2_redraw(scon);
462                 gui_keysym = 1;
463             }
464 #endif
465         default:
466             break;
467         }
468     }
469     if (!gui_keysym) {
470         sdl2_process_key(scon, &ev->key);
471     }
472 }
473 
handle_keyup(SDL_Event * ev)474 static void handle_keyup(SDL_Event *ev)
475 {
476     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
477 
478     if (!scon) {
479         return;
480     }
481 
482     scon->ignore_hotkeys = false;
483     sdl2_process_key(scon, &ev->key);
484 }
485 
handle_textinput(SDL_Event * ev)486 static void handle_textinput(SDL_Event *ev)
487 {
488     struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
489     QemuConsole *con = scon ? scon->dcl.con : NULL;
490 
491     if (!con) {
492         return;
493     }
494 
495     if (QEMU_IS_TEXT_CONSOLE(con)) {
496         qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con), ev->text.text, strlen(ev->text.text));
497     }
498 }
499 
handle_mousemotion(SDL_Event * ev)500 static void handle_mousemotion(SDL_Event *ev)
501 {
502     int max_x, max_y;
503     struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
504 
505     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
506         return;
507     }
508 
509     if (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
510         int scr_w, scr_h;
511         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
512         max_x = scr_w - 1;
513         max_y = scr_h - 1;
514         if (gui_grab && !gui_fullscreen
515             && (ev->motion.x == 0 || ev->motion.y == 0 ||
516                 ev->motion.x == max_x || ev->motion.y == max_y)) {
517             sdl_grab_end(scon);
518         }
519         if (!gui_grab &&
520             (ev->motion.x > 0 && ev->motion.x < max_x &&
521              ev->motion.y > 0 && ev->motion.y < max_y)) {
522             sdl_grab_start(scon);
523         }
524     }
525     if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
526         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
527                              ev->motion.x, ev->motion.y, ev->motion.state);
528     }
529 }
530 
handle_mousebutton(SDL_Event * ev)531 static void handle_mousebutton(SDL_Event *ev)
532 {
533     int buttonstate = SDL_GetMouseState(NULL, NULL);
534     SDL_MouseButtonEvent *bev;
535     struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
536 
537     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
538         return;
539     }
540 
541     bev = &ev->button;
542     if (!gui_grab && !qemu_input_is_absolute(scon->dcl.con)) {
543         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
544             /* start grabbing all events */
545             sdl_grab_start(scon);
546         }
547     } else {
548         if (ev->type == SDL_MOUSEBUTTONDOWN) {
549             buttonstate |= SDL_BUTTON(bev->button);
550         } else {
551             buttonstate &= ~SDL_BUTTON(bev->button);
552         }
553         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
554     }
555 }
556 
handle_mousewheel(SDL_Event * ev)557 static void handle_mousewheel(SDL_Event *ev)
558 {
559     struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
560     SDL_MouseWheelEvent *wev = &ev->wheel;
561     InputButton btn;
562 
563     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
564         return;
565     }
566 
567     if (wev->y > 0) {
568         btn = INPUT_BUTTON_WHEEL_UP;
569     } else if (wev->y < 0) {
570         btn = INPUT_BUTTON_WHEEL_DOWN;
571     } else if (wev->x < 0) {
572         btn = INPUT_BUTTON_WHEEL_RIGHT;
573     } else if (wev->x > 0) {
574         btn = INPUT_BUTTON_WHEEL_LEFT;
575     } else {
576         return;
577     }
578 
579     qemu_input_queue_btn(scon->dcl.con, btn, true);
580     qemu_input_event_sync();
581     qemu_input_queue_btn(scon->dcl.con, btn, false);
582     qemu_input_event_sync();
583 }
584 
handle_windowevent(SDL_Event * ev)585 static void handle_windowevent(SDL_Event *ev)
586 {
587     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
588     bool allow_close = true;
589 
590     if (!scon) {
591         return;
592     }
593 
594     switch (ev->window.event) {
595     case SDL_WINDOWEVENT_RESIZED:
596         {
597             QemuUIInfo info;
598             memset(&info, 0, sizeof(info));
599             info.width = ev->window.data1;
600             info.height = ev->window.data2;
601             dpy_set_ui_info(scon->dcl.con, &info, true);
602         }
603         sdl2_redraw(scon);
604         break;
605     case SDL_WINDOWEVENT_EXPOSED:
606         sdl2_redraw(scon);
607         break;
608     case SDL_WINDOWEVENT_FOCUS_GAINED:
609         win32_kbd_set_grab(gui_grab);
610         if (qemu_console_is_graphic(scon->dcl.con)) {
611             win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
612         }
613         /* fall through */
614     case SDL_WINDOWEVENT_ENTER:
615         if (!gui_grab && (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
616             absolute_mouse_grab(scon);
617         }
618         /* If a new console window opened using a hotkey receives the
619          * focus, SDL sends another KEYDOWN event to the new window,
620          * closing the console window immediately after.
621          *
622          * Work around this by ignoring further hotkey events until a
623          * key is released.
624          */
625         scon->ignore_hotkeys = get_mod_state();
626         break;
627     case SDL_WINDOWEVENT_FOCUS_LOST:
628         if (qemu_console_is_graphic(scon->dcl.con)) {
629             win32_kbd_set_window(NULL);
630         }
631         if (gui_grab && !gui_fullscreen) {
632             sdl_grab_end(scon);
633         }
634         break;
635     case SDL_WINDOWEVENT_RESTORED:
636         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
637         break;
638     case SDL_WINDOWEVENT_MINIMIZED:
639         update_displaychangelistener(&scon->dcl, 500);
640         break;
641     case SDL_WINDOWEVENT_CLOSE:
642         if (qemu_console_is_graphic(scon->dcl.con)) {
643             if (scon->opts->has_window_close && !scon->opts->window_close) {
644                 allow_close = false;
645             }
646             if (allow_close) {
647                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
648                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
649             }
650         } else {
651             SDL_HideWindow(scon->real_window);
652             scon->hidden = true;
653         }
654         break;
655     case SDL_WINDOWEVENT_SHOWN:
656         scon->hidden = false;
657         break;
658     case SDL_WINDOWEVENT_HIDDEN:
659         scon->hidden = true;
660         break;
661     }
662 }
663 
sdl2_poll_events(struct sdl2_console * scon)664 void sdl2_poll_events(struct sdl2_console *scon)
665 {
666     SDL_Event ev1, *ev = &ev1;
667     bool allow_close = true;
668     int idle = 1;
669 
670     if (scon->last_vm_running != runstate_is_running()) {
671         scon->last_vm_running = runstate_is_running();
672         sdl_update_caption(scon);
673     }
674 
675     while (SDL_PollEvent(ev)) {
676         switch (ev->type) {
677         case SDL_KEYDOWN:
678             idle = 0;
679             handle_keydown(ev);
680             break;
681         case SDL_KEYUP:
682             idle = 0;
683             handle_keyup(ev);
684             break;
685         case SDL_TEXTINPUT:
686             idle = 0;
687             handle_textinput(ev);
688             break;
689         case SDL_QUIT:
690             if (scon->opts->has_window_close && !scon->opts->window_close) {
691                 allow_close = false;
692             }
693             if (allow_close) {
694                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
695                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
696             }
697             break;
698         case SDL_MOUSEMOTION:
699             idle = 0;
700             handle_mousemotion(ev);
701             break;
702         case SDL_MOUSEBUTTONDOWN:
703         case SDL_MOUSEBUTTONUP:
704             idle = 0;
705             handle_mousebutton(ev);
706             break;
707         case SDL_MOUSEWHEEL:
708             idle = 0;
709             handle_mousewheel(ev);
710             break;
711         case SDL_WINDOWEVENT:
712             handle_windowevent(ev);
713             break;
714         default:
715             break;
716         }
717     }
718 
719     if (idle) {
720         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
721             scon->idle_counter++;
722             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
723                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
724             }
725         }
726     } else {
727         scon->idle_counter = 0;
728         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
729     }
730 }
731 
sdl_mouse_warp(DisplayChangeListener * dcl,int x,int y,bool on)732 static void sdl_mouse_warp(DisplayChangeListener *dcl,
733                            int x, int y, bool on)
734 {
735     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
736 
737     if (!qemu_console_is_graphic(scon->dcl.con)) {
738         return;
739     }
740 
741     if (on) {
742         if (!guest_cursor) {
743             sdl_show_cursor(scon);
744         }
745         if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
746             SDL_SetCursor(guest_sprite);
747             if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
748                 SDL_WarpMouseInWindow(scon->real_window, x, y);
749             }
750         }
751     } else if (gui_grab) {
752         sdl_hide_cursor(scon);
753     }
754     guest_cursor = on;
755     guest_x = x, guest_y = y;
756 }
757 
sdl_mouse_define(DisplayChangeListener * dcl,QEMUCursor * c)758 static void sdl_mouse_define(DisplayChangeListener *dcl,
759                              QEMUCursor *c)
760 {
761 
762     if (guest_sprite) {
763         SDL_FreeCursor(guest_sprite);
764     }
765 
766     if (guest_sprite_surface) {
767         SDL_FreeSurface(guest_sprite_surface);
768     }
769 
770     guest_sprite_surface =
771         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
772                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
773 
774     if (!guest_sprite_surface) {
775         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
776         return;
777     }
778     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
779                                          c->hot_x, c->hot_y);
780     if (!guest_sprite) {
781         fprintf(stderr, "Failed to make color cursor from %p\n", c);
782         return;
783     }
784     if (guest_cursor &&
785         (gui_grab || qemu_input_is_absolute(dcl->con) || absolute_enabled)) {
786         SDL_SetCursor(guest_sprite);
787     }
788 }
789 
sdl_cleanup(void)790 static void sdl_cleanup(void)
791 {
792     if (guest_sprite) {
793         SDL_FreeCursor(guest_sprite);
794     }
795     SDL_QuitSubSystem(SDL_INIT_VIDEO);
796 }
797 
798 static const DisplayChangeListenerOps dcl_2d_ops = {
799     .dpy_name             = "sdl2-2d",
800     .dpy_gfx_update       = sdl2_2d_update,
801     .dpy_gfx_switch       = sdl2_2d_switch,
802     .dpy_gfx_check_format = sdl2_2d_check_format,
803     .dpy_refresh          = sdl2_2d_refresh,
804     .dpy_mouse_set        = sdl_mouse_warp,
805     .dpy_cursor_define    = sdl_mouse_define,
806 };
807 
808 #ifdef CONFIG_OPENGL
809 static const DisplayChangeListenerOps dcl_gl_ops = {
810     .dpy_name                = "sdl2-gl",
811     .dpy_gfx_update          = sdl2_gl_update,
812     .dpy_gfx_switch          = sdl2_gl_switch,
813     .dpy_gfx_check_format    = console_gl_check_format,
814     .dpy_refresh             = sdl2_gl_refresh,
815     .dpy_mouse_set           = sdl_mouse_warp,
816     .dpy_cursor_define       = sdl_mouse_define,
817 
818     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
819     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
820     .dpy_gl_update           = sdl2_gl_scanout_flush,
821 };
822 
823 static bool
sdl2_gl_is_compatible_dcl(DisplayGLCtx * dgc,DisplayChangeListener * dcl)824 sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
825                           DisplayChangeListener *dcl)
826 {
827     return dcl->ops == &dcl_gl_ops;
828 }
829 
830 static const DisplayGLCtxOps gl_ctx_ops = {
831     .dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
832     .dpy_gl_ctx_create       = sdl2_gl_create_context,
833     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
834     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
835 };
836 #endif
837 
sdl2_display_early_init(DisplayOptions * o)838 static void sdl2_display_early_init(DisplayOptions *o)
839 {
840     assert(o->type == DISPLAY_TYPE_SDL);
841     if (o->has_gl && o->gl) {
842 #ifdef CONFIG_OPENGL
843         display_opengl = 1;
844 #endif
845     }
846 }
847 
sdl2_display_init(DisplayState * ds,DisplayOptions * o)848 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
849 {
850     uint8_t data = 0;
851     int i;
852     SDL_SysWMinfo info;
853     SDL_Surface *icon = NULL;
854     char *dir;
855 
856     assert(o->type == DISPLAY_TYPE_SDL);
857 
858     if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE)) {
859         SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
860     }
861 
862     if (SDL_Init(SDL_INIT_VIDEO)) {
863         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
864                 SDL_GetError());
865         exit(1);
866     }
867 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
868     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
869 #endif
870 #ifndef CONFIG_WIN32
871     /* QEMU uses its own low level keyboard hook procedure on Windows */
872     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
873 #endif
874 #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
875     SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
876 #endif
877     SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1");
878     SDL_EnableScreenSaver();
879     memset(&info, 0, sizeof(info));
880     SDL_VERSION(&info.version);
881 
882     gui_fullscreen = o->has_full_screen && o->full_screen;
883 
884     if (o->u.sdl.has_grab_mod) {
885         if (o->u.sdl.grab_mod == HOT_KEY_MOD_LSHIFT_LCTRL_LALT) {
886             alt_grab = true;
887         } else if (o->u.sdl.grab_mod == HOT_KEY_MOD_RCTRL) {
888             ctrl_grab = true;
889         }
890     }
891 
892     for (i = 0;; i++) {
893         QemuConsole *con = qemu_console_lookup_by_index(i);
894         if (!con) {
895             break;
896         }
897     }
898     sdl2_num_outputs = i;
899     if (sdl2_num_outputs == 0) {
900         return;
901     }
902     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
903     for (i = 0; i < sdl2_num_outputs; i++) {
904         QemuConsole *con = qemu_console_lookup_by_index(i);
905         assert(con != NULL);
906         if (!qemu_console_is_graphic(con) &&
907             qemu_console_get_index(con) != 0) {
908             sdl2_console[i].hidden = true;
909         }
910         sdl2_console[i].idx = i;
911         sdl2_console[i].opts = o;
912 #ifdef CONFIG_OPENGL
913         sdl2_console[i].opengl = display_opengl;
914         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
915         sdl2_console[i].dgc.ops = display_opengl ? &gl_ctx_ops : NULL;
916 #else
917         sdl2_console[i].opengl = 0;
918         sdl2_console[i].dcl.ops = &dcl_2d_ops;
919 #endif
920         sdl2_console[i].dcl.con = con;
921         sdl2_console[i].kbd = qkbd_state_init(con);
922         if (display_opengl) {
923             qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dgc);
924         }
925         register_displaychangelistener(&sdl2_console[i].dcl);
926 
927 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
928         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
929 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
930             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
931 #elif defined(SDL_VIDEO_DRIVER_X11)
932             qemu_console_set_window_id(con, info.info.x11.window);
933 #endif
934         }
935 #endif
936     }
937 
938 #ifdef CONFIG_SDL_IMAGE
939     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
940     icon = IMG_Load(dir);
941 #else
942     /* Load a 32x32x4 image. White pixels are transparent. */
943     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
944     icon = SDL_LoadBMP(dir);
945     if (icon) {
946         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
947         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
948     }
949 #endif
950     g_free(dir);
951     if (icon) {
952         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
953     }
954 
955     mouse_mode_notifier.notify = sdl_mouse_mode_change;
956     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
957 
958     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
959     sdl_cursor_normal = SDL_GetCursor();
960 
961     if (gui_fullscreen) {
962         sdl_grab_start(&sdl2_console[0]);
963     }
964 
965     atexit(sdl_cleanup);
966 }
967 
968 static QemuDisplay qemu_display_sdl2 = {
969     .type       = DISPLAY_TYPE_SDL,
970     .early_init = sdl2_display_early_init,
971     .init       = sdl2_display_init,
972 };
973 
register_sdl1(void)974 static void register_sdl1(void)
975 {
976     qemu_display_register(&qemu_display_sdl2);
977 }
978 
979 type_init(register_sdl1);
980 
981 #ifdef CONFIG_OPENGL
982 module_dep("ui-opengl");
983 #endif
984